반드시 로켓이 더 좋은 것은 아닙니다! 징크스의 미니건은 완전히 공격 속도가 상승하면 위력이 엄청나게 커집니다. 적 챔피언이 너무 가까이 붙으면 반드시 미니건으로 전환하세요.
징크스의 로켓은 폭발 반경 안의 모든 적에게 최대치의 피해를 입힙니다. 적 챔피언 옆에 있는 미니언들에게 사용해서 미니언의 공격 대상이 되지 않도록 하세요.
교전이 시작되면 진형 끝에 서서 로켓 런처와 빠직! 스킬로 원거리 공격을 하세요! 안전이 확보될 때까지는 달려들어가 미니건을 난사하지 않는 게 좋습니다.
오늘도 슈리마 사막에는 우렁찬 포효가 합창곡처럼 울려 퍼진다. 이는 게걸스러운 포식자의 무리, 모래 언덕의 사냥개들이 울부짖는 소리다. 이 황량한 땅에서 사냥 경쟁은 계속되고 있다. 그중 정점에 오른 무리가 있다. 사냥개의 본능이 아니라, 고대 다르킨의 힘을 품고 움직이는 무리 말이다.
The 징크스 나피리 synergy stats shown here demonstrate the areas of her gameplay that do better (or worse) when paired with 나피리, compared to her overall stats. Significant differences are areas of focus that highlight how her gameplay changes when paired with this other champion.
Overall, 징크스 sees a very large drop in her KDA (ratio of kills and assists to deaths) when paired with 나피리. His KDA worsened from NaN to NaN. This fall shows that 나피리 helps 징크스 perform worse in ranked League of Legends matches. Yet, the small difference proves that this performance change is not very impactful.
When 징크스 plays on the same team as 나피리, she observes a little drop in her total damage dealt. This could demonstrate that 나피리 does not provide cover for her to dish out more damage or that their presence also helps increase the round's duration. Similarly, when 징크스 is played together with 나피리 on the same team, he usually scores many fewer killing sprees than when she plays without 나피리. This is contrasting evidence that she is worse when playing alongside 나피리.
Additionally, when 징크스 plays with 나피리 on the same side, she often receives a little less damage than when she fights alone. Receiving not as much damage could indicate that 나피리 does a decent job of covering 징크스 during teamfights.
There is no top synergy for 징크스 that will no matter what be her ideal teammate. However, overall, 나피리 is a very typical teammate for 징크스. By playing on the same team as 징크스, they decreases their win rate by -0.1% to 49.7%. This clearly indicates that there is not really a strong bond between 징크스 and 나피리 that allows them to perform not as well together than alone.
나피리 has a much lower diffuclty than 징크스. That means you don't need to be cautious when lining up 나피리 teammates to play with, as they will require a much lower level of skill to cooperate well with you.
Fighting together, you will likely observe an overall large increase in your team’s capacity to deal physical damage. Combined, these champions should be able to take down targets with auto-attacks and other AD damage abilities.
Conversely, by grouping 징크스 and 나피리 together, you will not be giving your side a lot of AP. Plan to include other champs on your team that helps cover this gap in their capabilities.
Regardless of your 나피리 ally's ability, you should focus on increasing your gold income, warding to avoid ambushes, and clearing objectives. If you follow these simple suggestions, you will do well, regardless.
To learn all of the intricacies of 징크스 to work well with 나피리 during both the lane and mid / late game phases of LoL rounds, you should continue reading to master some more tips and tricks for this champion pairing. If you listen to the build and stats presented here, you will grow your win rate by a lot.
The most important finished items to get in your 징크스 and 나피리 synergy build include 도미닉 경의 인사, 고속 연사포, and 크라켄 학살자. When 징크스 incorporated at least these three great items in her build, she did significantly better when fighting alongside 나피리 than with many other typical builds. In fact, 징크스 boasted an average winrate of 49.7% helping carry 나피리 with these items in her kit.
To have the highest likelihood of beating your oponents, you should take the 치명적 속도, 침착, 전설: 핏빛 길, 최후의 일격, 절대 집중, and 폭풍의 결집 runes from the 정밀 and 마법 rune sets. Of all the rune sets players picked for 징크스 and 나피리 pairings, this set of runes yielded the highest win rate. Moreover, these runes gave a 49.7% win rate overall.
If you want to view 징크스 and 나피리 collaboration tips and stats for a a particular player tier, please select one from the selection menu provided above. At first, the stats and strategies displayed are computed using every round played with these champions.