교전 시에는 궁극기로 적을 기절시킬 수 있게끔 벽 근처로 유인하세요.
지피지기면 백전백승! 미니 나르는 빠르고 체력이 낮은 대신 지속 피해량이 높습니다. 메가 나르는 느리고 튼튼하며 순간 피해량이 높습니다.
분노 관리는 매우 중요합니다. 미니 나르와 메가 나르 두 형태의 이점을 극대화할 수 있도록 변신 시점을 잘 조절해 보세요.
혜성전설의 비행 효과를 활용해 은하 해일 폭발 범위를 엄청나게 키울 수 있습니다.
혜성전설로 맵 이곳 저곳을 빠르게 이동할 수 있습니다. 이 스킬을 활용해 다른 공격로를 압박하세요.
필요할 경우, 성운의 공명을 아껴뒀다가 근접 챔피언들을 막는 데 활용하세요. 또는, 둔화 효과를 이용해 거리를 유지하며 멀리서 싸울 수도 있습니다.
The 나르 아우렐리온 솔 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 아우렐리온 솔, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.
Overall, 나르 sees a large worsening in his KDA (ratio of kills and assists to deaths) when paired with 아우렐리온 솔. His KDA decreased from NaN to NaN. This decrease shows that 아우렐리온 솔 helps 나르 perform not as well in ranked LoL rounds. Yet, the small difference proves that this performance change is not very impactful.
When 나르 is an ally to 아우렐리온 솔, he sees a small increase in his full damage dealt. This could demonstrate that 아우렐리온 솔 helps provide protection for him to dish out more damage or that his allyship also helps extend the round's duration. Similarly, when 나르 is played together with 아우렐리온 솔 on the same team, he usually scores many fewer killing sprees than when he plays without 아우렐리온 솔. This is contrasting evidence that he is worse when playing with 아우렐리온 솔.
Additionally, when 나르 plays with 아우렐리온 솔 on the same side, he on average receives a little more damage than when he fights alone. Getting dealt more damage may indicate that 아우렐리온 솔 does a poor job of covering 나르 during teamfights.
There is no one best synergy for 나르 that will always be his #1 teammate. Yet, overall, 아우렐리온 솔 is a below average companion for 나르. By locking into the same team as 나르, he lowers their win rate by -2.1% to 45.9%. This demonstrates that there is a harmful strategic relationship between 나르 and 아우렐리온 솔 that allows them to perform worse together than alone.
아우렐리온 솔 has a lower difficulty than 나르. That means you don't need to be cautious when arranging 아우렐리온 솔 allies to fight alongside, as they will need a relatively low level of skill to be able to fight well with you.
Playing cooperatively, 나르 players should expect to observe an overall large increase in your team’s capacity to to do a lot of AP damage. When paired, these two can blast through enemies with magic damage.
In contrast, by pairing 나르 and 아우렐리온 솔 together, you may not be granting your side very much utility. We recommend you include other champions on your team that fills this relative gap in their potential.
Regardless of the skill of your 아우렐리온 솔 ally, you should focus on increasing your income, outlasting your enemies, and taking down objectives. If you heed this simple advice, you should do well, regardless.
To learn all of the intricacies of 나르 to pair well with 아우렐리온 솔 during both the early game and mid / late game phases of League of Legends matches, you should keep reading to learn a few extra tips and tricks for this champion pairing. If you pay attention to the build and stats displayed here, you should increase your win rate by a lot.
The top finished items to use in your 나르 and 아우렐리온 솔 synergy build include 스테락의 도전, 칠흑의 양날 도끼, and 삼위일체. When 나르 combined at least these three finished items in his build, he did a lot better as an ally of 아우렐리온 솔 than with many other commonly used item sets. In fact, 나르 had an average winrate of 45.9% when synergizing his build and playstyle to 아우렐리온 솔 with this build.
To have the greatest chance of defeating your oponents, you should equip the 기민한 발놀림, 승전보, 전설: 민첩함, 최후의 저항, 뼈 방패, and 과잉성장 runes from the 정밀 and 결의 rune sets. Out of all the runes players chose for this team composition, this composite of runes yielded the best win rate. Moreover, these runes gave a 45.9% win rate overall.
If you would like to view 나르 and 아우렐리온 솔 collaboration tips and stats for a a particular division rank, feel free to select one from the selection menu shown above. By default, the stats and strategies given are calculated using every round finished with both champions.