피즈의 스킬은 주문력을 기반으로 합니다. 적에 고화력 위주의 챔피언이 많다면 존야의 모래시계나 밴시의 장막을, 체력이 적더라도 생존할 자신이 있다면 리치베인이나 라바돈의 죽음모자를 구매하는 게 좋습니다.
피즈는 유닛을 통과할 수 있으므로, 공격로 대치 단계에서 미니언 사이로 이동하며 심해석 삼지창의 기본 지속 효과를 입히고 몇 초 후 해당 스킬을 사용해 공격해 보세요.
피즈의 궁극기 미끼 뿌리기는 적 또는 적의 예상 경로를 대상으로 할 수 있습니다.
학살자의 포효를 잘 사용하면 강력한 대량 학살 강타를 맞힐 수 있습니다.
영혼의 용광로 효과에는 현재 남아있는 보호막의 체력이 표시되므로, 이 정보를 활용하여 폭발시킬 정확한 타이밍을 잡으세요.
멈출 수 없는 맹공 중에는 방향을 바꿀 수 있는 폭이 매우 좁으므로 직선 방향으로 사용하세요.
The 피즈 사이온 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 사이온, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.
Overall, 피즈 sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with 사이온. His KDA decreased from NaN to NaN. This decrease shows that 사이온 helps 피즈 perform worse in ranked League of Legends rounds. Yet, the small difference demonstrates that this performance change is only marginal.
When 피즈 tries to synergize with 사이온, he sees a marginal improvement in his complete damage dealt. This could indicate that 사이온 supports by providing cover for him to dish out more damage or that his allyship also helps extend the match's duration. Similarly, when 피즈 is played with 사이온 on the same team, he usually scores many fewer killing sprees than when he plays alone. This is contrasting evidence that he is worse when playing alongside 사이온.
Moreover, when 피즈 plays with 사이온 on the same side, he often takes a little more damage than when he plays alone. Taking more damage could indicate that 사이온 does a poor job of covering 피즈 in team fights.
There is no universally accepted best synergy for 피즈 that will no matter what be his #1 ally. However, overall, 사이온 is a very typical companion for 피즈. By being on the same side as 피즈, he increases their win rate by 0.3% to 52.9%. This demonstrates that there is only a small bond between 피즈 and 사이온 that allows them to perform at the top of their game together than without each other.
사이온 has a lower difficulty than 피즈. That means 피즈 players don't need to be cautious when finding 사이온 teammates to go into battle on the same side as, as they will require a relatively low level of skill to be able to fight well with you.
Working together, 피즈 players will likely witness an overall large increase in your team’s capability to to cover for your other teammates. When paired, these champions will be able to tank for the rest of their team.
Although, by bringing 피즈 and 사이온 together, you will not be giving your side much crowd control. Make sure to pick other champs on your team that neutralizes this hole in their kit.
Regardless of your 사이온 ally's skill level, you need to focus on increasing your gold income, outlasting your enemies, and clearing objectives. If you do this, you will do well, regardless.
To learn all of the intricacies of 피즈 in order to pair well with 사이온 during both the lane and mid / late game phases of League matches, you should continue reading to gather some more tips and tricks for this champion pairing. If you mind the build and tips displayed above, you will grow your win rate significantly.
The best finished items to build first in your 피즈 and 사이온 synergy build include 라바돈의 죽음모자, 그림자불꽃, and 폭풍 쇄도. When 피즈 bought at least these three finished items in his build, he did a lot better when paired up with 사이온 than with most other commonly used builds. In fact, 피즈 boasted an average win rate of 52.9% when synergizing his build and playstyle to 사이온 with this build.
To have the highest chance of crushing your oponents, 피즈 players should equip the 감전, 돌발 일격, 사냥의 증표, 보물 사냥꾼, 최후의 일격, and 승전보 runes from the 지배 and 정밀 rune sets. Out of all the rune sets that we analyzed for this team composition, this combo of runes resulted in the highest win rate. Notably, these runes averaged a 52.9% winrate overall.
If you would like to get 피즈 and 사이온 collaboration tips and builds for a a distinct division rank, please choose one from the selection menu provided above. At first, the stats and guides shown are calculated using every game finished with these champs.