피즈의 스킬은 주문력을 기반으로 합니다. 적에 고화력 위주의 챔피언이 많다면 존야의 모래시계나 밴시의 장막을, 체력이 적더라도 생존할 자신이 있다면 리치베인이나 라바돈의 죽음모자를 구매하는 게 좋습니다.
피즈는 유닛을 통과할 수 있으므로, 공격로 대치 단계에서 미니언 사이로 이동하며 심해석 삼지창의 기본 지속 효과를 입히고 몇 초 후 해당 스킬을 사용해 공격해 보세요.
피즈의 궁극기 미끼 뿌리기는 적 또는 적의 예상 경로를 대상으로 할 수 있습니다.
체력이 낮을 때는 악의 장막이 주는 체력 회복 촉진 및 위장 효과로 전투에 복귀해 적의 빈틈을 노릴 수 있습니다.
은신 상태에서는 적 챔피언에게 얼마나 다가가면 감지되는지 주의를 기울이십시오. 근처 적 챔피언 위에 노란색이나 빨간색 눈이 빛나므로 적의 감지 여부를 파악할 수 있습니다.
황홀한 저주의 매혹 시전 시간이 길게 느껴질 수도 있지만 이블린은 매혹과 마법 저항력 감소 효과로 매우 유리한 입장에서 싸울 수 있기 때문에 기다릴 만한 가치가 있습니다.
The 피즈 이블린 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 이블린, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.
Overall, 피즈 sees a large worsening in his KDA (ratio of kills and assists to deaths) when paired with 이블린. His KDA worsened from NaN to NaN. This decrease shows that 이블린 helps 피즈 perform not as well in ranked LoL rounds. Yet, the small difference indicates that this performance change is only marginal.
When 피즈 plays on the same team as 이블린, he sees a small decrease in his complete damage dealt. This change may signal that 이블린 does not provide cover for him to deal more damage or that her presence also helps extend the round's duration. Similarly, when 피즈 is played together with 이블린 on the same team, he usually scores many fewer killing sprees compared to when he plays without 이블린. This is contrasting evidence that he is worse when playing alongside 이블린.
Moreover, when 피즈 plays with 이블린 on the same side, he usually receives a little more damage than when he plays alone. Taking more damage may indicate that 이블린 does a poor job of covering 피즈 in team fights.
There is no one best champion pairing for 피즈 that will no matter what be his best synergy. However, 이블린 is a not very good ally for 피즈. By playing on the same side as 피즈, she lowers their win rate by -1.7% to 50.9%. This shows that there is a bad bond between 피즈 and 이블린 that results in them performing not as well together than alone.
이블린 has a much greater difficulty compared to 피즈. That means 피즈 players must be cautious when finding 이블린 comrades to play with, as they will require a much greater level of skill to be able to play well with you.
When playing together, you will likely witness an overall large increase in your team’s capacity to deal magical damage. When paired, these champs can deal quite a lot of AP type damage.
Conversely, by pairing 피즈 and 이블린 together, you probably will not be providing your side a lot of utility. Plan to pick other champs on your team that fills this hole in this pairing's capabilities.
Regardless of your 이블린 ally's ability, you should focus on increasing your income, outlasting your enemies, and taking down objectives. If you follow these simple suggestions, you will do well, regardless.
If you would like to truly master 피즈 in order to pair well with 이블린 during both the lane and mid / late game phases of LoL games, you should keep reading to master additional lessons on this champion pairing. If you listen to the build and tips shown above, you should grow your win rate by a lot.
The most important items to build first in your 피즈 and 이블린 synergy build consist of 리치베인, 존야의 모래시계, and 그림자불꽃. When 피즈 included at least these three great items in his build, he did a lot better when fighting alongside 이블린 than with most other typical builds. In fact, 피즈 boasted an average winrate of 50.9% when playing alongside 이블린 with this build.
To have the best probability of crushing your oponents, 피즈 players should use the 감전, 돌발 일격, 사냥의 증표, 보물 사냥꾼, 주문 작열, and 깨달음 runes from the 지배 and 마법 rune sets. Out of all the rune sets players used for this team composition, this combo of runes resulted in the greatest win rate. Notably, these runes provided a 50.9% winrate overall.
If you want to get 피즈 with 이블린 collaboration tips and builds for a an individual division rank, feel free to select one from the selection menu above. If viewing for the first time, the statistics and build suggestions displayed are calculated using all rounds finished with these champions.