체력이 낮을 때는 악의 장막이 주는 체력 회복 촉진 및 위장 효과로 전투에 복귀해 적의 빈틈을 노릴 수 있습니다.
은신 상태에서는 적 챔피언에게 얼마나 다가가면 감지되는지 주의를 기울이십시오. 근처 적 챔피언 위에 노란색이나 빨간색 눈이 빛나므로 적의 감지 여부를 파악할 수 있습니다.
황홀한 저주의 매혹 시전 시간이 길게 느껴질 수도 있지만 이블린은 매혹과 마법 저항력 감소 효과로 매우 유리한 입장에서 싸울 수 있기 때문에 기다릴 만한 가치가 있습니다.
대회전은 탈출 수단으로도 사용할 수 있습니다.
게임 후반에는 지진, 몸 말아 웅크리기 스킬을 활용하여 포탑을 손쉽게 파괴할 수 있습니다. 팀 전투에서 제대로 활약할 수 없다면 팀과 별도로 행동하여 포탑을 공략하는 것도 좋은 생각입니다.
아군의 포탑 근처에 있는 적 챔피언에게 도발을 사용하면 포탑이 해당 챔피언을 공격합니다.
The 이블린 람머스 synergy stats shown here demonstrate the areas of her gameplay that do better (or worse) when paired with 람머스, compared to her overall stats. Significant differences are areas of focus that highlight how her gameplay changes when paired with this other champion.
Overall, 이블린 sees a very large drop in her KDA (ratio of kills and assists to deaths) when paired with 람머스. His KDA worsened from NaN to NaN. This worsening shows that 람머스 helps 이블린 perform not as well in ranked LoL matches. Yet, the small difference indicates that this performance change is only marginal.
When 이블린 is paired with 람머스, she sees a small decrease in her full damage dealt. This difference could signal that 람머스 doesn't help protection for her to dish out more damage or that his presence also helps extend the game's duration. Similarly, when 이블린 is played together with 람머스 on the same team, he usually scores many fewer killing sprees compared to when she plays alone. This is contrasting evidence that she is worse when playing synergisticly with 람머스.
Moreover, when 이블린 plays with 람머스 on the same team, she on average receives a little less damage than when she fights alone. Getting dealt not as much damage may indicate that 람머스 does a decent job of protecting 이블린 in team fights.
There is no one best companion for 이블린 that will always be her #1 teammate. Yet, 람머스 is a terrible companion for 이블린. By playing on the same team as 이블린, he decreases their win rate by -5.5% to 43.9%. This proves that there is a terrible bond between 이블린 and 람머스 that results in them performing not as well together than without each other.
람머스 has a much lower diffuclty than 이블린. That means you don't need to be cautious when finding 람머스 allies to fight alongside, as they will need a much lower level of skill to be able to cooperate well with you.
Working cooperatively, you will likely observe an overall large increase in your team’s ability to to do a lot of AP damage. Together, these champs can blast through enemies with magic damage.
Although, by pairing 이블린 and 람머스 together, you will not be granting your other teammates enough sustained damage output. Make sure to bring other champions on your team that helps cover this relative gap in their playstyle.
Regardless of your 람머스 ally's skill level, you need to focus on increasing your income, warding to avoid ambushes, and clearing objectives. If you heed this simple advice, you will do well, regardless.
If you would like to truly master 이블린 to pair well with 람머스 during both the laning and mid / late game phases of LoL matches, you should continue reading to master a few extra lessons on this champion pairing. If you listen to the build and suggestions shown here, you will increase your win rate by a lot.
The most crucial items to use in your 이블린 and 람머스 synergy build include 라바돈의 죽음모자, 리치베인, and 밴시의 장막. When 이블린 combined at least these three pieces in her build, she did a lot better as an ally of 람머스 than with many other typical item sets. In fact, 이블린 had an average win rate of 43.9% when synergizing her build and playstyle to 람머스 with these items in her kit.
To have the best likelihood of crushing your oponents, 이블린 players should use the 감전, 돌발 일격, 사냥의 증표, 끈질긴 사냥꾼, 절대 집중, and 폭풍의 결집 runes from the 지배 and 마법 rune sets. Of all the rune builds players used for 이블린 and 람머스 pairings, this blending of runes resulted in the highest win rate. In fact, these runes averaged a 43.9% winrate overall.
If you want to see 이블린 with 람머스 cooperations tips and builds for a an individual division rank, please select one from the selection menu above. If viewing for the first time, the stats and strategies given are calculated using every round with data with both champs.