체력이 낮을 때는 악의 장막이 주는 체력 회복 촉진 및 위장 효과로 전투에 복귀해 적의 빈틈을 노릴 수 있습니다.
은신 상태에서는 적 챔피언에게 얼마나 다가가면 감지되는지 주의를 기울이십시오. 근처 적 챔피언 위에 노란색이나 빨간색 눈이 빛나므로 적의 감지 여부를 파악할 수 있습니다.
황홀한 저주의 매혹 시전 시간이 길게 느껴질 수도 있지만 이블린은 매혹과 마법 저항력 감소 효과로 매우 유리한 입장에서 싸울 수 있기 때문에 기다릴 만한 가치가 있습니다.
용암 균열로 적군을 위협할 수 있는 구역을 생성할 수 있죠.
아이템의 조합식을 안다면 공격로에서 빠르게 업그레이드를 선택할 수 있습니다.
스킬을 배우는 순서도 매우 중요합니다! 불안정 상태를 효율적으로 활용해 보세요.
The 이블린 오른 synergy stats shown here demonstrate the areas of her gameplay that do better (or worse) when paired with 오른, compared to her overall stats. Significant differences are areas of focus that highlight how her gameplay changes when paired with this other champion.
Overall, 이블린 sees a very large drop in her KDA (ratio of kills and assists to deaths) when paired with 오른. His KDA went down from NaN to NaN. This negative change shows that 오른 helps 이블린 perform worse in ranked LoL rounds. Yet, the small difference proves that this performance change is only marginal.
When 이블린 plays on the same team as 오른, she sees a little increase in her full damage output. This difference could demonstrate that 오른 provides cover for her to deal more damage or that his allyship also helps extend the round's duration. Similarly, when 이블린 is played with 오른 on the same team, he usually scores many fewer killing sprees compared to when she plays on his own. This is contrasting evidence that she is worse when playing alongside 오른.
Additionally, when 이블린 plays with 오른 on the same side, she typically receives a little more damage than when she fights alone. Getting dealt more damage could mean that 오른 does a poor job of protecting 이블린 in teamfights.
There is no one best champion pairing for 이블린 that will 100% of the time be her #1 ally. However, 오른 is a very typical ally for 이블린. By playing on the same team as 이블린, he drops their win rate by -1.0% to 48.4%. This signals that there is a weak bond between 이블린 and 오른 that results in them performing not as well together than alone.
오른 has a much lower diffuclty than 이블린. That means you don't need to be cautious when arranging 오른 teammates to fight alongside, as they will require a much lower level of skill to cooperate well with you.
Fighting alongside, you should expect to observe an overall large increase in your team’s capacity to soak up damage. When paired, these champions might be able to provide enough cover for their team's carries.
In contrast, by aligning 이블린 and 오른 together, you will not be giving your other teammates much anti-tank damage dealing potential. Plan to include other champions on your team that neutralizes this relative gap in this pairing's playstyle.
Regardless of your 오른 ally's skill level, you should focus on maximizing your income, staying alive by avoiding foolish fights, and taking down objectives. If you do this, you should do well anyway.
To truly master 이블린 to synergize with 오른 during both the early game and mid / late game phases of League rounds, you should continue reading to pick up a few extra tips and tricks for this champion pairing. If you pay attention to the build and tips shown above, you will grow your win rate significantly.
The best items to focus on in your 이블린 and 오른 synergy build include 라바돈의 죽음모자, 마법공학 로켓 벨트, and 폭풍 쇄도. When 이블린 included at least these three finished items in her build, she did significantly better when fighting alongside 오른 than with most other commonly used item sets. In fact, 이블린 boasted an average win rate of 48.4% when synergizing her build and playstyle to 오른 with these items in her kit.
To have the highest likelihood of vanquishing your oponents, 이블린 players should equip the 감전, 돌발 일격, 사냥의 증표, 끈질긴 사냥꾼, 절대 집중, and 폭풍의 결집 runes from the 지배 and 마법 rune sets. Out of all the rune combinations players picked for this team composition, this order of runes resulted in the top win rate. In fact, these runes gave a 48.4% winrate overall.
If you want to get 이블린 and 오른 collaboration tips and stats for a an individual player tier, feel free to choose one from the selection menu provided above. If viewing for the first time, the statistics and guides displayed are computed using every game with data with these champions.