체력이 낮을 때는 악의 장막이 주는 체력 회복 촉진 및 위장 효과로 전투에 복귀해 적의 빈틈을 노릴 수 있습니다.
은신 상태에서는 적 챔피언에게 얼마나 다가가면 감지되는지 주의를 기울이십시오. 근처 적 챔피언 위에 노란색이나 빨간색 눈이 빛나므로 적의 감지 여부를 파악할 수 있습니다.
황홀한 저주의 매혹 시전 시간이 길게 느껴질 수도 있지만 이블린은 매혹과 마법 저항력 감소 효과로 매우 유리한 입장에서 싸울 수 있기 때문에 기다릴 만한 가치가 있습니다.
마오카이는 기본 지속 효과 덕분에 기본 공격만 꾸준히 할 수 있다면 적이 스킬을 마구 퍼부어도 잘 버틸 수 있습니다.
대자연의 마수는 적이 도저히 피할 수 없는 상황에서 쓰거나 기습할 때 사용하면 좋습니다.
묘목을 수풀에 던지면 효과가 향상되지만 잘 쌓이지는 않습니다.
The 이블린 마오카이 synergy stats shown here demonstrate the areas of her gameplay that do better (or worse) when paired with 마오카이, compared to her overall stats. Significant differences are areas of focus that highlight how her gameplay changes when paired with this other champion.
Overall, 이블린 sees a large worsening in her KDA (ratio of kills and assists to deaths) when paired with 마오카이. His KDA worsened from NaN to NaN. This fall shows that 마오카이 helps 이블린 perform poorer in competitive League of Legends games. Yet, the small difference shows that this performance change is not very impactful.
When 이블린 is paired with 마오카이, she sees a little increase in her full damage output. This difference could signal that 마오카이 supports by providing protection for her to dish out more damage or that his participation also helps increase the round's duration. Similarly, when 이블린 is played alongside 마오카이 on the same side, he usually scores many fewer killing sprees than when she plays alone. This is contrasting evidence that she is worse when playing with 마오카이.
Moreover, when 이블린 plays with 마오카이 on the same team, she often receives a little more damage than when she plays alone. Taking more damage could indicate that 마오카이 does a poor job of covering 이블린 in team fights.
There is no top champion pairing for 이블린 that will always be her #1 synergy. However, 마오카이 is a good teammate for 이블린. By playing on the same team as 이블린, he improves their win rate by 2.8% to 52.2%. This clearly indicates that there is a somewhat important bond between 이블린 and 마오카이 that results in them performing at the top of their game together than without each other.
마오카이 has a much lower diffuclty than 이블린. That means 이블린 players don't need to be cautious when lining up 마오카이 teammates to play with, as they will need a much lower level of skill to be able to cooperate well with you.
Fighting on the same side, 이블린 players will likely observe an overall large increase in your team’s capacity to deal magic damage. When paired, these champs can blast through enemies with magic damage.
Conversely, by aligning 이블린 and 마오카이 together, you will not be giving your side a lot of sustained damage output. We recommend you have other champions on your team that fills this relative disparity in this pairing's abilities.
Regardless of your 마오카이 ally's skill level, you should focus on increasing your income, outlasting your enemies, and taking down objectives. If you do this, you will do well anyway.
If you would like to truly master 이블린 to pair well with 마오카이 during both the early game and mid / late game phases of LoL games, you should keep reading to gather a few extra lessons on this champion pairing. If you use the build and suggestions displayed here, you will grow your win rate by a lot.
The most crucial items to use in your 이블린 and 마오카이 synergy build consist of 라바돈의 죽음모자, 밴시의 장막, and 폭풍 쇄도. When 이블린 combined at least these three finished items in her build, she did significantly better as an ally of 마오카이 than with most other typical item sets. In fact, 이블린 had an average win rate of 52.2% when synergizing her build and playstyle to 마오카이 with this build.
To have the highest likelihood of annihilating your oponents, 이블린 players should use the 감전, 돌발 일격, 사냥의 증표, 끈질긴 사냥꾼, 절대 집중, and 폭풍의 결집 runes from the 지배 and 마법 rune sets. Of all the rune builds players chose for this champion pairing, this sequence of runes resulted in the top win rate. Notably, these runes gave a 52.2% win rate overall.
If you need to view 이블린 and 마오카이 collaboration tips and builds for a a distinct rank, feel free to select one from the selection menu above. If viewing for the first time, the stats and guides displayed are calculated using every game run with both champs.