체력이 낮을 때는 악의 장막이 주는 체력 회복 촉진 및 위장 효과로 전투에 복귀해 적의 빈틈을 노릴 수 있습니다.
은신 상태에서는 적 챔피언에게 얼마나 다가가면 감지되는지 주의를 기울이십시오. 근처 적 챔피언 위에 노란색이나 빨간색 눈이 빛나므로 적의 감지 여부를 파악할 수 있습니다.
황홀한 저주의 매혹 시전 시간이 길게 느껴질 수도 있지만 이블린은 매혹과 마법 저항력 감소 효과로 매우 유리한 입장에서 싸울 수 있기 때문에 기다릴 만한 가치가 있습니다.
적의 탈출로에 포탄 세례를 사용하여 도망치는 적을 나머지 적 챔피언 무리로부터 끊어놓으십시오.
혀어어어업상은 얼어붙은 망치 또는 칠흑의 양날도끼와 같이 적에게 적중 시 효과가 발생하는 아이템 효과가 적용됩니다.
지도에 체력이 낮은 적이 보이면 포탄 세례로 마무리하십시오.
The 이블린 갱플랭크 synergy stats shown here demonstrate the areas of her gameplay that do better (or worse) when paired with 갱플랭크, compared to her overall stats. Significant differences are areas of focus that highlight how her gameplay changes when paired with this other champion.
Overall, 이블린 sees a large worsening in her KDA (ratio of kills and assists to deaths) when paired with 갱플랭크. His KDA fell from NaN to NaN. This negative change shows that 갱플랭크 helps 이블린 perform worse in ranked League of Legends matches. Yet, the small difference shows that this performance change is only marginal.
When 이블린 is paired with 갱플랭크, she sees a small increase in her complete damage dealt. This could demonstrate that 갱플랭크 helps provide cover for her to deal more damage or that his participation also helps increase the round's duration. Similarly, when 이블린 is played together with 갱플랭크 on the same team, he usually scores many fewer killing sprees compared to when she plays alone. This is contrasting evidence that she is worse when playing alongside 갱플랭크.
Moreover, when 이블린 plays with 갱플랭크 on the same side, she often takes a little more damage than when she fights alone. Taking more damage may indicate that 갱플랭크 does a poor job of covering 이블린 during team fights.
There is no perfect champion pairing for 이블린 that will always be her top ally. However, overall, 갱플랭크 is a below average companion for 이블린. By being on the same side as 이블린, he lowers their win rate by -1.5% to 47.9%. This proves that there is a bad strategic relationship between 이블린 and 갱플랭크 that results in them performing not as well together than without each other.
갱플랭크 has a lower difficulty than 이블린. That means you don't need to be very careful when finding 갱플랭크 teammates to play with, as they will have to have a lower level of skill to be able to cooperate well with you.
Fighting alongside, 이블린 players should observe an overall large increase in your team’s capacity to destroy wih physical damage. Combined, these two can provide a great amount of sustained physical damage.
Conversely, by pairing 이블린 and 갱플랭크 together, you may not be granting your other teammates enough crowd control. Plan to bring other champs on your team that fills this relative hole in their abilities.
Regardless of your 갱플랭크 ally's ability, you need to focus on maximizing your income, outlasting your enemies, and taking down objectives. If you heed this simple advice, you will do well anyway.
If you would like to truly master 이블린 to work well with 갱플랭크 during both the lane and mid / late game phases of League games, you should continue reading to learn additional tricks and insights into this champion pairing. If you use the build and stats shown above, you will increase your win rate by a lot.
The ideal finished items to build first in your 이블린 and 갱플랭크 synergy build consist of 라바돈의 죽음모자, 공허의 지팡이, and 폭풍 쇄도. When 이블린 included at least these three finished items in her build, she did significantly better as an ally of 갱플랭크 than with most other common item sets. In fact, 이블린 boasted an average win rate of 47.9% helping carry 갱플랭크 with these items in her kit.
To have the highest likelihood of vanquishing your oponents, 이블린 players should equip the 감전, 돌발 일격, 사냥의 증표, 끈질긴 사냥꾼, 절대 집중, and 폭풍의 결집 runes from the 지배 and 마법 rune sets. Out of all the rune builds that we analyzed for this team composition, this set of runes yielded the best win rate. In fact, these runes gave a 47.9% win rate overall.
If you would like to view 이블린 with 갱플랭크 collaboration tips and stats for a an individual division, feel free to choose one from the selection menu shown above. If viewing for the first time, the stats and tips and suggestions displayed are computed using all games finished with these champions.