체력이 낮을 때는 악의 장막이 주는 체력 회복 촉진 및 위장 효과로 전투에 복귀해 적의 빈틈을 노릴 수 있습니다.
은신 상태에서는 적 챔피언에게 얼마나 다가가면 감지되는지 주의를 기울이십시오. 근처 적 챔피언 위에 노란색이나 빨간색 눈이 빛나므로 적의 감지 여부를 파악할 수 있습니다.
황홀한 저주의 매혹 시전 시간이 길게 느껴질 수도 있지만 이블린은 매혹과 마법 저항력 감소 효과로 매우 유리한 입장에서 싸울 수 있기 때문에 기다릴 만한 가치가 있습니다.
브랜드의 스킬을 적절하게 조합하여 다양한 상황에서 피해를 최대화할 수 있습니다.
적 미니언에게 불을 붙여둔 후 발화 스킬을 의식하게 만들면 적 챔피언이 자기 편 미니언에게 다가가지 못하게 할 수 있습니다.
파멸의 불덩이를 쓰면 적들 사이로 화염구가 무작위적으로 튕깁니다. 같은 적을 여러 번 맞히고 싶으면 소수의 적 그룹에게 스킬을 사용하는 것이 좋습니다.
The 이블린 브랜드 synergy stats shown here demonstrate the areas of her gameplay that do better (or worse) when paired with 브랜드, compared to her overall stats. Significant differences are areas of focus that highlight how her gameplay changes when paired with this other champion.
Overall, 이블린 sees a very large drop in her KDA (ratio of kills and assists to deaths) when paired with 브랜드. His KDA worsened from NaN to NaN. This negative change shows that 브랜드 helps 이블린 perform poorer in competitive League matches. Yet, the small difference proves that this performance change is not very impactful.
When 이블린 plays on the same team as 브랜드, she sees a little increase in her full damage dealt. This could signal that 브랜드 helps provide cover for her to deal more damage or that his allyship also helps extend the match's duration. Similarly, when 이블린 is played alongside 브랜드 on the same side, he usually scores many fewer killing sprees compared to when she plays on his own. This is contrasting evidence that she is worse when playing alongside 브랜드.
Moreover, when 이블린 plays with 브랜드 on the same team, she usually receives a little more damage than when she plays alone. Getting dealt more damage may mean that 브랜드 does a poor job of covering 이블린 in team fights.
There is no universally accepted best synergy for 이블린 that will always be her #1 synergy. However, 브랜드 is a very typical teammate for 이블린. By being on the same side as 이블린, he lowers their win rate by -1.0% to 48.4%. This signals that there is not really a strong bond between 이블린 and 브랜드 that results in them performing worse together than without each other.
브랜드 has a much lower diffuclty than 이블린. That means you don't need to be very careful when enlisting 브랜드 teammates to play with, as they will have to have a much lower level of skill to play well with you.
Playing together, you should witness an overall large increase in your team’s ability to deal magical damage. Together, these champions can blast through enemies with magic damage.
In contrast, by bringing 이블린 and 브랜드 together, you probably will not be granting your team much tankyness. Make sure to have other champs on your team that offsets this relative hole in this pairing's capabilities.
Regardless of the ability of your 브랜드 teammate, you need to focus on maximizing your gold income, outlasting your enemies, and clearing objectives. If you follow these simple suggestions, you should do well, regardless.
If you would like to learn all of the intricacies of 이블린 in order to synergize with 브랜드 during both the lane and mid / late game phases of League of Legends, you should keep reading to master some more tricks and insights into this champion pairing. If you listen to the build and tips presented here, you will grow your win rate by a lot.
The most crucial items to prioritize in your 이블린 and 브랜드 synergy build include 라바돈의 죽음모자, 리치베인, and 폭풍 쇄도. When 이블린 bought at least these three pieces in her build, she did a lot better as an ally of 브랜드 than with most other common item sets. In fact, 이블린 boasted an average winrate of 48.4% helping carry 브랜드 with this build.
To have the best likelihood of coming out on top against your oponents, you should use the 감전, 돌발 일격, 사냥의 증표, 끈질긴 사냥꾼, 절대 집중, and 폭풍의 결집 runes from the 지배 and 마법 rune sets. Of all the rune combinations that we analyzed for this team composition, this mix of runes yielded the best win rate. In fact, these runes averaged a 48.4% winrate overall.
If you need to get 이블린 and 브랜드 collaboration tips and stats for a a particular rank, feel free to choose one from the selection menu above. By default, the statistics and guides shown are computed using every round played with both champions.