녹서스의 단두대를 사용하기 전에 공격을 많이 적중시킬수록 더 큰 피해를 입힙니다. 녹서스의 힘 효과를 활용하여 피해량을 극대화하세요.
다리우스는 생존력을 강화할 때 큰 혜택을 볼 수 있습니다. 교전을 오래 끌수록 위력도 커집니다.
학살은 강력한 견제기입니다. 사거리 끝에서 적을 가격하면 효과가 극대화됩니다.
스킬을 시전하는 사이사이에 기본 공격을 끼워 넣는 방식으로 질풍격 효과를 볼 수 있습니다. 적에게 줄 수 있는 피해가 더욱 올라가는 반면 기력 소모량은 더욱 줄일 수 있습니다.
자신에게 방호를 시전하고 강철의 의지를 사용하면 정글에 있는 중립 몬스터를 쉽게 해치울 수 있습니다.
용의 분노를 쓰기 전에 음파를 사용하면 공명의 일격으로 대상을 쫓아갈 수 있습니다.
The 다리우스 리 신 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 리 신, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.
Overall, 다리우스 sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with 리 신. His KDA worsened from NaN to NaN. This negative change shows that 리 신 helps 다리우스 perform poorer in competitive League games. Yet, the small difference demonstrates that this performance change is not very impactful.
When 다리우스 plays on the same team as 리 신, he gets a little drop in his full damage output. This change may demonstrate that 리 신 does not support by providing cover for him to deal more damage or that his support also helps increase the game's duration. Similarly, when 다리우스 is played alongside 리 신 on the same side, he usually scores many fewer killing sprees compared to when he plays alone. This is contrasting evidence that he is worse when playing with 리 신.
Moreover, when 다리우스 plays with 리 신 on the same team, he often takes a little less damage than when he plays alone. Receiving not as much damage could mean that 리 신 does a decent job of protecting 다리우스 during teamfights.
There is no top companion for 다리우스 that will always be his best synergy. However, overall, 리 신 is a very bad teammate for 다리우스. By playing on the same side as 다리우스, he decreases their win rate by -3.5% to 45.7%. This clearly indicates that there is a terrible synergy between 다리우스 and 리 신 that allows them to perform not as well together than alone.
리 신 has a much greater difficulty compared to 다리우스. That means 다리우스 players must be careful when finding 리 신 comrades to play with, as they will need a much higher level of skill to work well with you.
When playing together, 다리우스 players will likely see an overall large increase in your team’s ability to dish out massive AD. When paired, these champions should be able to take down targets with auto-attacks and other AD damage abilities.
In contrast, by pairing 다리우스 and 리 신 together, you probably will not be providing your other allies a great deal of magic damage. We recommend you pick other champions on your team that helps cover this relative hole in this pairing's playstyle.
Regardless of the ability of your 리 신 ally, you need to focus on maximizing your gold income, warding to avoid ambushes, and clearing objectives. If you heed this simple advice, you should do well anyway.
To truly master 다리우스 to pair well with 리 신 during both the early game and mid / late game phases of League matches, you should continue reading to master some more tricks and insights into this champion pairing. If you pay attention to the build and suggestions shown above, you will grow your win rate by a lot.
The best items to have in your 다리우스 and 리 신 synergy build consist of 스테락의 도전, 망자의 갑옷, and 발걸음 분쇄기. When 다리우스 incorporated at least these three finished items in his build, he performed a lot better when fighting alongside 리 신 than with most other common builds. In fact, 다리우스 boasted an average win rate of 45.7% when playing alongside 리 신 with these items in his kit.
To have the highest chance of vanquishing your oponents, you should take the 정복자, 승전보, 전설: 민첩함, 최후의 저항, 뼈 방패, and 불굴의 의지 runes from the 정밀 and 결의 rune sets. Out of all the rune sets we have analyed for this champion pairing, this sequence of runes yielded the top win rate. Moreover, these runes provided a 45.7% win rate overall.
If you want to view 다리우스 with 리 신 synergy tips and stats for a a distinct player tier, please choose one from the selection menu displayed above. By default, the statistics and strategies displayed are computed using every round with data with both champions.