새가 되어 보세요!
공격로 대치 단계에서는 병사들을 적 미니언과 적 챔피언 사이에 배치하세요. 이러면 최후의 일격을 놓치지 않으면서 적에게도 위협을 가할 수 있습니다.
일어나라! 스킬로 병사를 둘 다 투입할 때는 주의하세요! 모든 것을 걸고 한 방을 노리는 순간이 아니라면, 하나를 아껴뒀다가 벽 뒤로 피할 때 사용하세요. 병사 하나의 위치를 잘못 잡았다 해도 나머지 하나로 좋은 위치에서 피해를 가할 수 있습니다.
황제의 진영은 절대적인 방어 스킬로 여겨야 합니다. 적이 아군에게 팀간 전투를 개시할 때 사용하세요. 아군은 소환된 방패 병사를 통과할 수 있으므로, 적의 근접 챔피언들이 접근할 때 활용하면 좋습니다.
적의 탈출로에 포탄 세례를 사용하여 도망치는 적을 나머지 적 챔피언 무리로부터 끊어놓으십시오.
혀어어어업상은 얼어붙은 망치 또는 칠흑의 양날도끼와 같이 적에게 적중 시 효과가 발생하는 아이템 효과가 적용됩니다.
지도에 체력이 낮은 적이 보이면 포탄 세례로 마무리하십시오.
The 아지르 갱플랭크 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 갱플랭크, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.
Overall, 아지르 sees a large worsening in his KDA (ratio of kills and assists to deaths) when paired with 갱플랭크. His KDA fell from NaN to NaN. This decrease shows that 갱플랭크 helps 아지르 perform poorer in competitive League of Legends rounds. Yet, the small difference shows that this performance change is only marginal.
When 아지르 tries to synergize with 갱플랭크, he gets a little increase in his total damage dealt. This could signal that 갱플랭크 supports by providing protection for him to dish out more damage or that his participation also helps increase the match's duration. Similarly, when 아지르 is played together with 갱플랭크 on the same side, he usually scores many fewer killing sprees than when he plays alone. This is contrasting evidence that he is worse when playing alongside 갱플랭크.
Moreover, when 아지르 plays with 갱플랭크 on the same side, he on average takes more damage than when he plays alone. Taking more damage may mean that 갱플랭크 does a poor job of covering 아지르 in team fights.
There is no perfect ally for 아지르 that will always be his ideal teammate. However, 갱플랭크 is a relatively poor teammate for 아지르. By playing on the same team as 아지르, he drops their win rate by -1.9% to 48.3%. This demonstrates that there is a bad synergy between 아지르 and 갱플랭크 that allows them to perform worse together than alone.
갱플랭크 has a lower difficulty than 아지르. That means you don't need to be very careful when arranging 갱플랭크 allies to fight alongside, as they will need a lower level of skill to play well with you.
Playing together, 아지르 players will likely see an overall large increase in your team’s capability to dish out massive AD. Together, these champions can tear through the other team with a lot of physcial damage.
In contrast, by bringing 아지르 and 갱플랭크 together, you may not be providing your other allies very much crowd control. We recommend you bring other champions on your team that fills this relative hole in this pairing's potential.
Regardless of the skill of your 갱플랭크 ally, you need to focus on maximizing your gold income, staying alive by avoiding foolish fights, and taking down objectives. If you do this, you should do well, regardless.
If you would like to truly master 아지르 to work well with 갱플랭크 during both the lane and mid / late game phases of League, you should continue reading to learn additional lessons on this champion pairing. If you mind the build and tips shown here, you should grow your win rate significantly.
The most crucial finished items to prioritize in your 아지르 and 갱플랭크 synergy build include 라바돈의 죽음모자, 내셔의 이빨, and 그림자불꽃. When 아지르 bought at least these three items in his build, he did a lot better when paired up with 갱플랭크 than with many other commonly used builds. In fact, 아지르 boasted an average winrate of 48.3% when synergizing his build and playstyle to 갱플랭크 with these items in his kit.
To have the highest probability of beating your oponents, you should take the 기민한 발놀림, 침착, 전설: 민첩함, 최후의 일격, 마나순환 팔찌, and 주문 작열 runes from the 정밀 and 마법 rune sets. Out of all the rune sets players used for this champion pairing, this mix of runes yielded the greatest win rate. In fact, these runes averaged a 48.3% win rate overall.
If you need to get 아지르 and 갱플랭크 synergy tips and stats for a an individual division, please select one from the selection menu above. At first, the stats and guides displayed are computed using every round completed with both champions.