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altText1애니 is in the a tier of champions

애니 with 자야

altText2애니 is in the b tier of champions
Mage
Marksman

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numAnalyzed
승률
46.8 %
kda
2.24
인기도
1.5 %

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At MOBA Champion, we download the stats from from millions of League games straight from Riot Games each week. 애니 has been on the same team as 자야 in 910 recently played, competitive games. By gathering so much complete data directly from the developers of League of Legends, we feel confident that we can give you robust, accurate builds to help 애니 synergize with 자야. It is very rare for 애니 to play alongside 자야 on the same team. This pairing has only taken place in approximately 1.5% of games with 애니.

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Unfortunately, 애니 does a pathetic job of teaming up with 자야. On average, she wins a lowly 46.8% of the time the champs fight alongside one another. If you want to maximize your potential as 애니 when playing alongside 자야 by learning how to better synergize your strategy with her, then check out the complete build (with items, runes, summoner spells, and skills) below!

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아이템

첫 번째 아이템

원하는 시간
도란의 반지체력 물약

다음 항목

5 분
장화사라진 양피지

핵심 애니 아이템

22분
라바돈의 죽음모자그림자불꽃폭풍 쇄도

선택 품목

존야의 모래시계리안드리의 고통악의루덴의 동반자

Summoner Spells

summonerflash summoner spell D
summonerdot summoner spell F

스킬 오더

애니의 첫 번째 스킬 레벨업q
>
애니이(가) 레벨을 올릴 수 있는 두 번째 능력w
>
애니이(가) 최대화하기 위한 마지막 기술te

지배감전비열한 한 방사냥의 증표끈질긴 사냥꾼
마법마나순환 팔찌절대 집중
Adaptive ForceAdaptive ForceArmor
애니's passive ability p
애니's q ability q
애니's w ability w
애니's e ability e
애니's ultimate ability r
1
Q
2
W
3
E
4
Q
5
Q
6
R
7
Q
8
W
9
Q
10
W
11
R
12
W
13
W
14
E
15
E
16
R

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용암 방패는 애니의 기절 효과를 활성화하는 데 사용할 수 있으므로 초반에 1레벨 정도 투자하는 것이 좋습니다.

미니언에게 붕괴 스킬로 결정타를 날리면 게임 초반 빠른 성장을 기대할 수 있습니다.

기절 효과를 아껴두다가 중요할 때 궁극기와 연계하여 사용하십시오. 전황을 바꿔놓을 수도 있습니다.

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자야는 기본 공격 및 스킬 사용 시 바닥에 깃털을 남깁니다. 깃털은 나중에 다시 불러들여 광역 피해를 입히고 적을 속박시킬 수 있습니다.

저항의 비상을 사용하면 거의 모든 스킬을 피할 수 있고 깃털도 다량 남길 수 있습니다. 궁극기의 공격적인 면과 수비적인 면을 모두 활용해 보세요.

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애니 Image
winRate
46.8 %
VS
winRate
53.2 %
자야 Image
6.4
< kills >
6.4
6.3
< deaths >
6.2
7.7
< assists >
8.1
1.5
< killingSprees >
1.49
135
< cs >
137
0.07
< dragons >
0.06
0.42
< inhibitors >
0.43
861
< physicalDamage >
885
20,392
< magicDamage >
20,558
1,255
< trueDamage >
1,243
22,508
< damageDealt >
22,687
18,140
< damageTaken >
18,233
10,868
< goldEarned >
10,970
1.76
< towers >
1.77
0.02
< barons >
0.02
1,649
< heal >
1,673
13,580
< xp >
13,685
22
< visionScore >
22
10
< wardsPlaced >
10
222
< ccTime >
231

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The 애니 자야 synergy stats shown here demonstrate the areas of her gameplay that do better (or worse) when paired with 자야, compared to her overall stats. Significant differences are areas of focus that highlight how her gameplay changes when paired with this other champion.

Overall, 애니 sees a large worsening in her KDA (ratio of kills and assists to deaths) when paired with 자야. His KDA fell from NaN to NaN. This decrease shows that 자야 helps 애니 perform not as well in ranked League of Legends rounds. Yet, the small difference demonstrates that this performance change is not very impactful.

When 애니 is paired with 자야, she observes a little decrease in her full damage output. This difference could demonstrate that 자야 does not help cover for her to dish out more damage or that her presence on the team also helps extend the game's duration. Similarly, when 애니 is played with 자야 on the same team, he usually scores many fewer killing sprees compared to when she plays on his own. This is contrasting evidence that she is worse when playing with 자야.

Additionally, when 애니 plays with 자야 on the same team, she on average receives a little less damage than when she fights alone. Taking not as much damage could indicate that 자야 does a decent job of protecting 애니 in team fights.

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데미지 유형

애니
자야
물리적 손상
마법 피해
고정

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애니
자야

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There is no ideal synergy for 애니 that will 100% of the time be her best ally. However, overall, 자야 is a relatively poor teammate for 애니. By playing on the same side as 애니, she decreases their win rate by -2.5% to 46.8%. This demonstrates that there is a negative bond between 애니 and 자야 that allows them to perform worse together than without each other.

자야 has a lower difficulty than 애니. That means 애니 players don't need to be very careful when arranging 자야 comrades to play with, as they will have to have a lower level of skill to do well with you.

When playing on the same side, 애니 players should see an overall large increase in your team’s ability to dish out massive AD. When paired, these champs can tear through the other team with a lot of physcial damage.

In contrast, by aligning 애니 and 자야 together, you may not be giving your other teammates very much cover. We recommend you have other champs on your team that fills this relative disparity in their potential.

Regardless of the ability of your 자야 teammate, you need to focus on increasing your income, outlasting your enemies, and taking down objectives. If you do this, you should do well anyway.

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If you would like to learn all of the intricacies of 애니 to pair well with 자야 during both the early game and mid / late game phases of League of Legends games, you should keep reading to learn a few extra lessons on this champion pairing. If you pay attention to the build and suggestions presented here, you will increase your win rate significantly.

The most crucial finished items to have in your 애니 and 자야 synergy build consist of 라바돈의 죽음모자, 그림자불꽃, and 폭풍 쇄도. When 애니 bought at least these three finished items in her build, she performed a lot better as an ally of 자야 than with most other common item sets. In fact, 애니 had an average win rate of 46.8% when synergizing her build and playstyle to 자야 with these items in her kit.

To have the greatest probability of coming out on top against your oponents, you should use the 감전, 비열한 한 방, 사냥의 증표, 끈질긴 사냥꾼, 절대 집중, and 마나순환 팔찌 runes from the 지배 and 마법 rune sets. Out of all the rune combinations that we analyzed for this champion pairing, this combo of runes resulted in the best win rate. In fact, these runes averaged a 46.8% win rate overall.

If you want to get 애니 and 자야 collaboration tips and stats for a a specific division rank, feel free to select one from the selection menu provided above. By default, the statistics and strategies shown are computed using all rounds completed with these champs.