용암 방패는 애니의 기절 효과를 활성화하는 데 사용할 수 있으므로 초반에 1레벨 정도 투자하는 것이 좋습니다.
미니언에게 붕괴 스킬로 결정타를 날리면 게임 초반 빠른 성장을 기대할 수 있습니다.
기절 효과를 아껴두다가 중요할 때 궁극기와 연계하여 사용하십시오. 전황을 바꿔놓을 수도 있습니다.
생물 분해 광선을 사용할 때는 이 스킬을 끊을 수 있는 스킬을 가진 챔피언이 많으므로 매우 주의하셔야 합니다.
플라즈마 분열을 대각선으로 발사해 최대 사거리에서 갈라지게 하면 최초 투사체의 사거리 밖에 있는 적을 맞힐 수 있습니다. 대신 후퇴하기는 더 까다롭습니다.
공격로 대치 단계에서 공허 균열을 사용하면 미니언을 처치하면서 적 챔피언에게 유기물 분해 중첩까지 쌓을 수 있습니다. 그 다음 다른 스킬을 연계하세요.
The 애니 벨코즈 synergy stats shown here demonstrate the areas of her gameplay that do better (or worse) when paired with 벨코즈, compared to her overall stats. Significant differences are areas of focus that highlight how her gameplay changes when paired with this other champion.
Overall, 애니 sees a large worsening in her KDA (ratio of kills and assists to deaths) when paired with 벨코즈. His KDA decreased from NaN to NaN. This worsening shows that 벨코즈 helps 애니 perform not as well in ranked League of Legends matches. Yet, the small difference demonstrates that this performance change is not very impactful.
When 애니 is paired with 벨코즈, she gets a marginal improvement in her complete damage dealt. This difference could signal that 벨코즈 supports by providing cover for her to dish out more damage or that his support also helps increase the match's duration. Similarly, when 애니 is played together with 벨코즈 on the same team, he usually scores many fewer killing sprees compared to when she plays alone. This is contrasting evidence that she is worse when playing alongside 벨코즈.
Additionally, when 애니 plays with 벨코즈 on the same team, she often takes a little more damage than when she plays alone. Getting dealt more damage could mean that 벨코즈 does a poor job of protecting 애니 during teamfights.
There is no universally accepted best ally for 애니 that will always be her #1 ally. However, overall, 벨코즈 is a very typical companion for 애니. By locking into the same side as 애니, he lowers their win rate by -0.5% to 48.8%. This shows that there is only a small bond between 애니 and 벨코즈 that results in them performing worse together than without each other.
벨코즈 has a greater difficulty than 애니. That means you must be careful when lining up 벨코즈 teammates to go into battle on the same side as, as they will need a greater level of skill to be able to do well with you.
When playing together, you will likely witness an overall large increase in your team’s capacity to to do a lot of AP damage. Combined, these champs can deal quite a lot of AP type damage.
Although, by grouping 애니 and 벨코즈 together, you probably will not be providing your other allies very much sustained damage output. Make sure to pick other champions on your team that helps cover this hole in their playstyle.
Regardless of your 벨코즈 ally's skill level, you need to focus on maximizing your income, outlasting your enemies, and taking down objectives. If you heed this simple advice, you will do well anyway.
To learn all of the intricacies of 애니 in order to synergize with 벨코즈 during both the lane and mid / late game phases of LoL rounds, you should continue reading to learn a few extra tips and tricks for this champion pairing. If you use the build and suggestions presented here, you will grow your win rate by a lot.
The ideal items to focus on in your 애니 and 벨코즈 synergy build include 라바돈의 죽음모자, 그림자불꽃, and 폭풍 쇄도. When 애니 incorporated at least these three great items in her build, she performed much better when fighting alongside 벨코즈 than with most other commonly used item sets. In fact, 애니 had an average win rate of 48.8% when playing alongside 벨코즈 with these items in her kit.
To have the highest chance of defeating your oponents, 애니 players should use the 감전, 비열한 한 방, 사냥의 증표, 끈질긴 사냥꾼, 절대 집중, and 마나순환 팔찌 runes from the 지배 and 마법 rune sets. Of all the rune builds we have analyed for this team composition, this order of runes yielded the best win rate. In fact, these runes gave a 48.8% win rate overall.
If you would like to view 애니 and 벨코즈 cooperations tips and builds for a a specific division rank, feel free to select one from the selection menu above. If viewing for the first time, the stats and build suggestions displayed are computed using all rounds played with both champions.