절망은 다른 방어 담당 챔피언을 상대로 매우 유용합니다. 체력이 가장 높은 적 가까이에서 싸우십시오.
아무무는 팀원들에 대한 의존도가 높습니다. 믿을 수 있는 아군과 함께 공격로에 나가십시오.
재사용 대기시간 감소 효과는 아무무에게 매력적이지만 이를 아이템으로 모두 얻기에는 무리가 따릅니다. 가능할 때마다 푸른 파수꾼을 처치하여 공짜 재사용 대기시간 감소 효과를 얻으십시오.
최후의 숨결은 공중에 뜬 대상이라면 누구에게든 시전할 수 있습니다. 아군이 띄우는 적을 놓치지 마세요.
적이 도망갈 때는 미니언을 뚫고 돌진해서 질풍검 효과로 추격하세요. 적을 대상으로 해서 돌진한 다음 미니언을 활용하여 퇴로를 확보하는 것도 좋습니다.
18레벨에서 55%의 공격 속도 아이템을 갖추면 강철 폭풍의 공격 속도를 최대로 올릴 수 있습니다.
The 아무무 야스오 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 야스오, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.
Overall, 아무무 sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with 야스오. His KDA went down from NaN to NaN. This worsening shows that 야스오 helps 아무무 perform worse in competitive LoL matches. Yet, the small difference proves that this performance change is only marginal.
When 아무무 plays on the same team as 야스오, he observes a marginal improvement in his total damage output. This difference may demonstrate that 야스오 provides protection for him to deal more damage or that his presence also helps extend the match's duration. Similarly, when 아무무 is played alongside 야스오 on the same side, he usually scores many fewer killing sprees compared to when he plays without 야스오. This is contrasting evidence that he is worse when playing synergisticly with 야스오.
Moreover, when 아무무 plays with 야스오 on the same team, he typically takes a little less damage than when he fights alone. Receiving not as much damage could indicate that 야스오 does a decent job of protecting 아무무 in team fights.
There is no universally accepted best synergy for 아무무 that will 100% of the time be his top synergy. However, overall, 야스오 is a good ally for 아무무. By playing on the same team as 아무무, he raises their win rate by 1.2% to 50.2%. This demonstrates that there is a good synergy between 아무무 and 야스오 that allows them to perform at the top of their game together than alone.
야스오 has a much greater difficulty compared to 아무무. That means you need to be careful when finding 야스오 teammates to play with, as they will need a much greater level of skill to be able to do well with you.
When playing cooperatively, you should expect to observe an overall large increase in your team’s capability to deal magic damage. Together, these champions can blast through enemies with magic damage.
Conversely, by grouping 아무무 and 야스오 together, you may not be giving your other teammates a lot of sustained damage output. Plan to have other champs on your team that fills this disparity in this pairing's capabilities.
Regardless of your 야스오 ally's skill level, you should focus on maximizing your income, staying alive by avoiding foolish fights, and clearing objectives. If you do this, you will do well, regardless.
To truly master 아무무 to pair well with 야스오 during both the lane and mid / late game phases of League of Legends, you should keep reading to master a few extra tricks and insights into this champion pairing. If you mind the build and tips presented above, you should increase your win rate significantly.
The most important items to build first in your 아무무 and 야스오 synergy build consist of 정령의 형상, 가시 갑옷, and 공허한 광휘. When 아무무 incorporated at least these three finished items in his build, he performed significantly better when fighting alongside 야스오 than with most other common builds. In fact, 아무무 boasted an average win rate of 50.2% when playing alongside 야스오 with this build.
To have the highest probability of defeating your oponents, you should equip the 정복자, 승전보, 전설: 강인함, 최후의 저항, 비열한 한 방, and 궁극의 사냥꾼 runes from the 정밀 and 지배 rune sets. Of all the rune builds players used for 아무무 and 야스오 pairings, this combo of runes resulted in the greatest win rate. Notably, these runes gave a 50.2% win rate overall.
If you want to see 아무무 and 야스오 collaboration tips and builds for a an individual player tier, please choose one from the selection menu above. By default, the statistics and build suggestions displayed are calculated using every round completed with these champions.