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altText1아무무 is in the b tier of champions

아무무 with 소나

altText2아무무 is in the a tier of champions
TankMage
SupportMage

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numAnalyzed
승률
52.3 %
kda
2.6
인기도
2.1 %

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We take in the stats from from millions of League of Legends rounds directly from Riot Games each and every week. 아무무 has gone into battle with 소나 in 1947 recently played, ranked games. By pooling so much complete data directly from the hosts of League, we are completely sure that we can provide you with high-quality, usable builds to help 아무무 play with 소나. It is relatively rare for 아무무 to play with 소나 on the same side. This pairing has only occurred in approximately 2.1% of rounds with 아무무.

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아무무 does a good job of synergizing with 소나. Normally, he wins a terrific 52.3% of rounds the champions appear on the same team. If you want to do better as 아무무 when playing with 소나 by learning how to better synergize your gameplay with her, then look into the complete build (with items, runes, summoner spells, and skills) below!

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아이템

첫 번째 아이템

원하는 시간
새끼 이끼쿵쿵이체력 물약

다음 항목

5 분
장화바미의 불씨

핵심 아무무 아이템

22분
태양불꽃 방패가시 갑옷대자연의 힘

선택 품목

정령의 형상란두인의 예언케이닉 루컨해신 작쇼

Summoner Spells

summonerflash summoner spell D
summonersmite summoner spell F

스킬 오더

아무무의 첫 번째 스킬 레벨업e
>
아무무이(가) 레벨을 올릴 수 있는 두 번째 능력q
>
아무무이(가) 최대화하기 위한 마지막 기술tw

정밀정복자승전보전설: 강인함최후의 저항
지배비열한 한 방궁극의 사냥꾼
Attack SpeedAdaptive ForceArmor
아무무's passive ability p
아무무's q ability q
아무무's w ability w
아무무's e ability e
아무무's ultimate ability r
1
W
2
E
3
Q
4
E
5
E
6
R
7
E
8
Q
9
E
10
Q
11
R
12
Q
13
Q
14
W
15
W
16
R

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절망은 다른 방어 담당 챔피언을 상대로 매우 유용합니다. 체력이 가장 높은 적 가까이에서 싸우십시오.

아무무는 팀원들에 대한 의존도가 높습니다. 믿을 수 있는 아군과 함께 공격로에 나가십시오.

재사용 대기시간 감소 효과는 아무무에게 매력적이지만 이를 아이템으로 모두 얻기에는 무리가 따릅니다. 가능할 때마다 푸른 파수꾼을 처치하여 공짜 재사용 대기시간 감소 효과를 얻으십시오.

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소나의 오오라가 활성화되어 있을 때 아군에게 가까이 가서 적용해 주되, 적에게 잡히지 않게 주의하세요.

크레센도는 중요한 순간을 위해 아껴두십시오.

인내의 아리아를 잘 사용하면 생존력을 극대화할 수 있습니다.

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아무무 Image
winRate
52.3 %
VS
winRate
47.7 %
소나 Image
4.3
< kills >
4.2
5.5
< deaths >
6.1
10
< assists >
10.7
1.01
< killingSprees >
0.94
30
< cs >
30
1.47
< dragons >
1.33
0.42
< inhibitors >
0.36
1,506
< physicalDamage >
1,483
11,250
< magicDamage >
11,135
1,943
< trueDamage >
1,983
14,700
< damageDealt >
14,602
32,101
< damageTaken >
32,280
10,555
< goldEarned >
10,565
1.18
< towers >
1.1
0.36
< barons >
0.32
12,167
< heal >
11,568
12,569
< xp >
12,698
20
< visionScore >
25
6
< wardsPlaced >
9
290
< ccTime >
270

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The 아무무 소나 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 소나, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 아무무 sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with 소나. His KDA worsened from NaN to NaN. This drop shows that 소나 helps 아무무 perform worse in ranked League of Legends matches. Yet, the small difference indicates that this performance change is not very impactful.

When 아무무 plays on the same team as 소나, he sees a marginal improvement in his full damage output. This difference could demonstrate that 소나 supports by providing cover for him to dish out more damage or that her participation also helps increase the game's duration. Similarly, when 아무무 is played alongside 소나 on the same side, he usually scores many fewer killing sprees than when he plays alone. This is contrasting evidence that he is worse when playing synergisticly with 소나.

Moreover, when 아무무 plays with 소나 on the same side, he often takes a little less damage than when he fights alone. Receiving not as much damage could indicate that 소나 does a decent job of protecting 아무무 during team fights.

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데미지 유형

아무무
소나
물리적 손상
마법 피해
고정

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아무무
소나

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There is no perfect champion pairing for 아무무 that will always be his best synergy. Yet, overall, 소나 is a fantastic companion for 아무무. By being on the same team as 아무무, she improves their win rate by 3.3% to 52.3%. This clearly indicates that there is a strong bond between 아무무 and 소나 that allows them to perform at the top of their game together than alone.

소나 has a greater difficulty than 아무무. That means 아무무 players must be cautious when finding 소나 allies to go into battle on the same side as, as they will need a greater level of skill to work well with you.

Working alongside, 아무무 players should observe an overall large increase in your team’s capacity to provide utility and CC for your side. Together, these champs will help their other teammates secure a victory.

In contrast, by aligning 아무무 and 소나 together, you probably will not be giving your other allies enough anti-tank damage dealing potential. Plan to pick other champs on your team that helps cover this relative disparity in this pairing's capabilities.

Regardless of your 소나 ally's ability, you need to focus on increasing your gold income, staying alive by avoiding foolish fights, and clearing objectives. If you follow these simple suggestions, you should do well, regardless.

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To truly master 아무무 in order to synergize with 소나 during both the laning and mid / late game phases of League matches, you should continue reading to pick up additional tips and tricks for this champion pairing. If you listen to the build and suggestions presented above, you will grow your win rate significantly.

The best items to use in your 아무무 and 소나 synergy build include 태양불꽃 방패, 가시 갑옷, and 대자연의 힘. When 아무무 used at least these three finished items in his build, he did much better when paired up with 소나 than with most other typical item sets. In fact, 아무무 boasted an average win rate of 52.3% helping carry 소나 with these items in his kit.

To have the highest likelihood of coming out on top against your oponents, 아무무 players should take the 정복자, 승전보, 전설: 강인함, 최후의 저항, 비열한 한 방, and 궁극의 사냥꾼 runes from the 정밀 and 지배 rune sets. Out of all the rune combinations players chose for this team composition, this combo of runes resulted in the best win rate. Moreover, these runes provided a 52.3% win rate overall.

If you would like to view 아무무 and 소나 collaboration tips and stats for a a specific skill level, feel free to choose one from the selection menu shown above. By default, the stats and tips and suggestions given are calculated using every match finished with both champions.