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altText1아무무 is in the b tier of champions

아무무 with 마오카이

altText2아무무 is in the s tier of champions
TankMage
TankMage

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numAnalyzed
승률
49.9 %
kda
2.54
인기도
2.6 %

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Our servers download the results of from millions of League of Legends matches directly from Riot Games each and every week. 아무무 has fought alongside 마오카이 in 2392 recently played, competitive matches. By gathering so much relevant data straight from the developers of LoL, we are sure that we can produce robust, accurate builds to help 아무무 play with 마오카이. It is relatively rare for 아무무 to play alongside 마오카이 as teammates. This has only occurred in about 2.6% of matches with 아무무.

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아무무 has done a ok job of teaming up with 마오카이. Usually, he wins an acceptable 49.9% of matches the champs try and work together in. If you want to do better as 아무무 when playing alongside 마오카이 by figuring out how to better synergize your strategy with him, then review the full build (with items, runes, summoner spells, and skills) below!

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아이템

첫 번째 아이템

원하는 시간
새끼 이끼쿵쿵이체력 물약

다음 항목

5 분
쇠사슬 조끼바미의 불씨

핵심 아무무 아이템

22분
태양불꽃 방패가시 갑옷리안드리의 고통

선택 품목

심연의 가면정령의 형상케이닉 루컨얼어붙은 심장

Summoner Spells

summonerflash summoner spell D
summonersmite summoner spell F

스킬 오더

아무무의 첫 번째 스킬 레벨업e
>
아무무이(가) 레벨을 올릴 수 있는 두 번째 능력q
>
아무무이(가) 최대화하기 위한 마지막 기술tw

정밀정복자승전보전설: 강인함최후의 저항
지배비열한 한 방궁극의 사냥꾼
Adaptive ForceAdaptive ForceArmor
아무무's passive ability p
아무무's q ability q
아무무's w ability w
아무무's e ability e
아무무's ultimate ability r
1
W
2
E
3
Q
4
E
5
E
6
R
7
E
8
Q
9
E
10
Q
11
R
12
Q
13
Q
14
W
15
W
16
R

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절망은 다른 방어 담당 챔피언을 상대로 매우 유용합니다. 체력이 가장 높은 적 가까이에서 싸우십시오.

아무무는 팀원들에 대한 의존도가 높습니다. 믿을 수 있는 아군과 함께 공격로에 나가십시오.

재사용 대기시간 감소 효과는 아무무에게 매력적이지만 이를 아이템으로 모두 얻기에는 무리가 따릅니다. 가능할 때마다 푸른 파수꾼을 처치하여 공짜 재사용 대기시간 감소 효과를 얻으십시오.

guide.playingAgainst

마오카이는 기본 지속 효과 덕분에 기본 공격만 꾸준히 할 수 있다면 적이 스킬을 마구 퍼부어도 잘 버틸 수 있습니다.

대자연의 마수는 적이 도저히 피할 수 없는 상황에서 쓰거나 기습할 때 사용하면 좋습니다.

묘목을 수풀에 던지면 효과가 향상되지만 잘 쌓이지는 않습니다.

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아무무 Image
winRate
49.9 %
VS
winRate
50.1 %
마오카이 Image
4.5
< kills >
4.2
5.9
< deaths >
6.1
10.5
< assists >
10.7
1.02
< killingSprees >
0.94
29
< cs >
30
1.46
< dragons >
1.33
0.36
< inhibitors >
0.36
1,525
< physicalDamage >
1,483
11,403
< magicDamage >
11,135
2,016
< trueDamage >
1,983
14,946
< damageDealt >
14,602
32,558
< damageTaken >
32,280
10,678
< goldEarned >
10,565
1.13
< towers >
1.1
0.35
< barons >
0.32
12,377
< heal >
11,568
12,722
< xp >
12,698
22
< visionScore >
25
7
< wardsPlaced >
9
266
< ccTime >
270

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The 아무무 마오카이 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 마오카이, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 아무무 sees a large worsening in his KDA (ratio of kills and assists to deaths) when paired with 마오카이. His KDA fell from NaN to NaN. This drop shows that 마오카이 helps 아무무 perform not as well in ranked LoL games. Yet, the small difference proves that this performance change is not very impactful.

When 아무무 plays on the same team as 마오카이, he observes a small increase in his complete damage dealt. This difference may indicate that 마오카이 provides protection for him to deal more damage or that his presence also helps increase the round's duration. Similarly, when 아무무 is played together with 마오카이 on the same side, he usually scores many fewer killing sprees compared to when he plays without 마오카이. This is contrasting evidence that he is worse when playing with 마오카이.

Moreover, when 아무무 plays with 마오카이 on the same side, he often takes a little more damage than when he fights alone. Getting dealt more damage may mean that 마오카이 does a poor job of covering 아무무 in teamfights.

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데미지 유형

아무무
마오카이
물리적 손상
마법 피해
고정

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아무무
마오카이

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There is no top synergy for 아무무 that will always be his #1 synergy. Yet, overall, 마오카이 is a very typical companion for 아무무. By being on the same team as 아무무, he raises their win rate by 0.9% to 49.9%. This signals that there is only a small synergy between 아무무 and 마오카이 that results in them performing better together than alone.

마오카이 has a lower difficulty than 아무무. That means 아무무 players don't need to be cautious when enlisting 마오카이 comrades to fight alongside, as they will require a lower level of skill to be able to do well with you.

Working alongside, 아무무 players will likely see an overall large increase in your team’s capacity to support your allies. Together, these champions will help their other teammates secure a victory.

Although, by aligning 아무무 and 마오카이 together, you will not be granting your other teammates much AD. Plan to bring other champs on your team that offsets this relative hole in this pairing's playstyle.

Regardless of the skill of your 마오카이 teammate, you should focus on increasing your gold income, outlasting your enemies, and clearing objectives. If you heed this simple advice, you will do well, regardless.

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To learn all of the intricacies of 아무무 to pair well with 마오카이 during both the lane and mid / late game phases of League rounds, you should keep reading to master a few extra tips and tricks for this champion pairing. If you listen to the build and tips displayed above, you will grow your win rate by a lot.

The best items to have in your 아무무 and 마오카이 synergy build include 태양불꽃 방패, 가시 갑옷, and 리안드리의 고통. When 아무무 incorporated at least these three great items in his build, he performed significantly better when paired up with 마오카이 than with many other commonly used builds. In fact, 아무무 had an average win rate of 49.9% helping carry 마오카이 with these items in his kit.

To have the best chance of annihilating your oponents, you should equip the 정복자, 승전보, 전설: 강인함, 최후의 저항, 비열한 한 방, and 궁극의 사냥꾼 runes from the 정밀 and 지배 rune sets. Out of all the rune combinations we have analyed for 아무무 and 마오카이 pairings, this combination of runes resulted in the greatest win rate. Notably, these runes provided a 49.9% winrate overall.

If you would like to get 아무무 with 마오카이 collaboration tips and builds for a an individual division, please select one from the selection menu shown above. At first, the stats and strategies displayed are computed using every game finished with both champs.