공격로에서는 죽음의 손길 관통 피해를 이용해 안전하게 적을 공격해 보세요.
제국의 눈을 바로 적중시키기는 어려우므로, 이미 전투가 일어나 어지러운 지역에 사용하거나 군중 제어 효과가 적용된 적에게 사용해 보세요.
속박명령으로 적을 속박시키기 어렵다면 적이 미니언 근처에 있을 때 미니언에게 스킬을 사용해 폭발을 일으키고 그 폭발로 적을 속박시켜 보세요.
악의 승천을 사용하면 적이 스웨인을 죽이기 어려워지지만 스웨인으로부터 도망가기는 쉬워집니다. 기동력이 좋은 적을 상대할 때는 둔화 효과가 있는 아이템을 구입해 적이 빠져나가지 못하게 해 보세요.
피즈가 강화된 스킬을 사용한 후에는 몇 초 동안 기본 공격이 강력해지니 삼지창이 빛날 땐 거리를 유지하세요.
스킬을 모두 사용할 수 있을 때의 피즈는 매우 잡기 어려우니 스킬을 미리 쓰도록 유도한 후 군중 제어기나 강력한 공격 스킬을 사용해 보세요.
The stats shown on this page show some critical 스웨인 vs. 피즈 matchup stats that may help you appreciate the differences and similarities between this set of champions. For instance, 스웨인’s KDA ratio ([kills + assists] / deaths) of NaN is better than 피즈’s ratio of NaN, indicating that 스웨인 may be more central to his team's team fighting potential than 피즈. This observation is largely a result of the differences in assists.
스웨인 normally has a significantly smaller longest killing spree than his enemy does. Typically, he takes more damage than 피즈. This is usually reflective of differing health capacities, yet it can also illustrate that the one champion has less mobility and thus is unable to kite away from further damage when poked or engaged.
Both League champs are great. Both champs have their strengths, weaknesses, and counters. In the game's current meta, 스웨인 usually fairs equally well when playing against 피즈, with a 49.1% win rate. Thus, 스웨인 makes an ok counter for 피즈.
While 스웨인 does have a lower winrate compared to 피즈, when on opposite teams, 스웨인 also has a greater difficulty level that makes him a more difficult champ to pick up and master. You should be careful when picking 스웨인 into 피즈as his relative depth means that you may not be able to reach his full potential without a significant amount of practice beforehand.
Additionally, 스웨인 has some amount of CC and other utility, a similar amount to 피즈. This makes her just as valuable during team fights, especially when fighting champions with a lot of burst damage.
While there isn't a single best champion for every situation in League of Legends, in 스웨인 vs 피즈 matchups, 피즈 is the better champion with a similar win rate, more champion depth, and a similar amount of utility to help out your allies during late stage team fights.
스웨인 is a somewhat poor counter for 피즈. You will do well by focussing your actions on keeping up your CS and taking out objectives. If you can do that, you should hold your own as 스웨인 against 피즈.
To truly master 스웨인 in order to counter 피즈 during both the laning and mid / late game phases of League of Legends, you should keep reading to pick up a few extra tricks and insights into this matchup. If you mind the build and stats displayed here, you will increase your win rate by a lot and be closer to League of Legends pro players.
스웨인 on average accumulates less CS compared to 피즈. Champions who typically don't take many minion kills often don't have to have much CS to be effective, such as support champions. They are capable of scaling properly off of their abilities and first items alone. Yet, champs with large amounts of CS, such as hyper-carries, often need several high cost items to be effective. In either case, try to do better than the values shown on this page to do well.
The most important items to focus on in your 스웨인 versus 피즈 build include 존야의 모래시계, 태양의 썰매, and 리안드리의 고통. When 스웨인 used at least these three items in his build, he performed a lot better vs. 피즈 than with many other typical builds. In fact, 스웨인 boasted an average win rate of 49.1% when countering 피즈 with this build.
To have the highest likelihood of vanquishing 피즈 as 스웨인, you should take the 콩콩이 소환, 마나순환 팔찌, 깨달음, 주문 작열, 사전 준비, and 과잉성장 runes from the 마법 and 결의 rune sets. Of all the rune sets that we analyzed for 스웨인 vs 피즈 LoL games, this blending of runes resulted in the best win rate. In fact, these runes averaged a 49.1% win rate overall.
If you want to view 스웨인 versus 피즈 tips and counter builds for a an individual division, please choose one from the selection menu above. If viewing for the first time, the statistics and strategies displayed are calculated using every match run with both champions.