뼈 작살을 짧게 눌러 사용하면 훨씬 빠르게 추가 피해를 줄 수 있습니다.
공격 스킬의 대부분은 도주 수단이 되기도 합니다. 전투에서 빠져나올 방법을 미리 계획해 두세요.
뼈 작살을 길게 눌러 사용하면 항상 일정한 거리만큼 적을 끌어당깁니다. 가까운 적에게 사용할 경우 파이크의 등 뒤로 적을 넘길 수 있습니다.
파이크는 체력이 약한 편이기 때문에 전투에서 잠시 동안 몸을 피해야 할 때도 있습니다. 적에게 보이지 않을 경우에는 가라앉은 자들의 축복으로 상당량의 체력을 회복할 수 있습니다.
절대 영도가 완전히 시전되지 않게 방해하면 아군이 입는 피해도 줄일 수 있습니다.
점멸 주문을 사용하면 절대 영도에서 탈출할 수 있습니다.
데굴데굴 눈덩이!는 매우 빨리 이동하지만 방향 전환은 그만큼 빠르지 않습니다. 눈덩이를 피하려면 직선으로 도망가기보다 갑자기 방향을 바꾸세요.
The stats shown on this page highlight several valuable 파이크 against 누누와 윌럼프 counter statistics that can help you realize the differences and similarities between this set of champs. For instance, 파이크’s KDA ratio ([kills + assists] / deaths) of NaN is more than 누누와 윌럼프’s KDA ratio of NaN, showing that 파이크 may be more central to his team's team fighting capability than 누누와 윌럼프..
파이크 normally has a slightly larger longest kill spree than his foe does. Typically, he takes less damage than 누누와 윌럼프. This typically indicates differing health capacities; however, it can also imply that the one champion has less agility and thus is not able to kite away from additional damage when engaged or poked.
Both League of Legends champions are great. Both champs have their pros and cons. In the game's current meta, 파이크 usually wins when trying to fight 누누와 윌럼프, with a 51.7% win rate. Thus, 파이크 makes a good counter to 누누와 윌럼프.
While 파이크 does have a higher winrate compared to 누누와 윌럼프, when on opposite teams, 파이크 also has a much greater level of difficulty that makes him a more challenging champ to develop with. You should be careful when picking 파이크 into 누누와 윌럼프as his relative depth means that you may not be able to unleash his full potential without a lot of practice beforehand.
Additionally, 파이크 has some amount of utility and CC, a similar amount to 누누와 윌럼프. This makes her just as valuable during teamfights, especially when facing champions with a lot of burst damage.
While there isn't a single best champion for every situation in League of Legends, in 파이크 vs 누누와 윌럼프 matchups, 파이크 is the better champion with a higher win rate, more champion depth, and a similar amount of utility to help out your teammates during late stage team fights.
파이크 is a decent counter for 누누와 윌럼프. Focus your gameplay on keeping up your gold and cs and clearing objectives. If you are able to do that, you should be able to stand on your own as 파이크 against 누누와 윌럼프.
If you would like to truly master 파이크 to counter 누누와 윌럼프 during both the laning and mid / late game phases of League of Legends, you should continue reading to gather a few extra tips and tricks for this matchup. If you pay attention to the build and suggestions shown above, you will increase your win rate significantly and be closer to League of Legends pro players.
파이크 most often gets a similar amount of CS compared to 누누와 윌럼프. Champions who typically don't earn much CS typically don't require much CS to be valuable teammates, such as sup champs. They are able to scale well off of their skills, stats, and first items alone. Yet, champions with large amounts of CS, such as hyper-carries, typically need a lot of items to be effective. In either case, try to surpass the numbers shown here to do well.
The ideal items to use in your 파이크 versus 누누와 윌럼프 build include 그림자 검, 밤의 끝자락, and 벼락폭풍검. When 파이크 incorporated at least these three pieces in his build, he did a lot better versus 누누와 윌럼프 than with most other common counter builds. In fact, 파이크 had an average winrate of 51.7% battling 누누와 윌럼프 with this counter build.
To have the greatest likelihood of coming out on top against 누누와 윌럼프 as 파이크, 파이크 players should equip the 칼날비, 돌발 일격, 좀비 와드, 영리한 사냥꾼, 우주적 통찰력, and 마법의 신발 runes from the 지배 and 영감 rune sets. Of all the rune sets players picked for 파이크 vs 누누와 윌럼프 counterpicks, this combination of runes resulted in the best win rate. Notably, these runes gave a 51.7% winrate overall.
If you would like to view 파이크 versus 누누와 윌럼프 tips and counter stats for a a distinct rank, feel free to choose one from the selection menu provided above. If viewing for the first time, the statistics and strategies given are computed using every round with data with these champions.