뼈 작살을 짧게 눌러 사용하면 훨씬 빠르게 추가 피해를 줄 수 있습니다.
공격 스킬의 대부분은 도주 수단이 되기도 합니다. 전투에서 빠져나올 방법을 미리 계획해 두세요.
뼈 작살을 길게 눌러 사용하면 항상 일정한 거리만큼 적을 끌어당깁니다. 가까운 적에게 사용할 경우 파이크의 등 뒤로 적을 넘길 수 있습니다.
파이크는 체력이 약한 편이기 때문에 전투에서 잠시 동안 몸을 피해야 할 때도 있습니다. 적에게 보이지 않을 경우에는 가라앉은 자들의 축복으로 상당량의 체력을 회복할 수 있습니다.
마스터 이가 일격 필살로 미니언을 사냥하려 하면, 수 차례 공격하여 명상으로 마나를 소비하도록 유도하십시오.
마스터 이가 최후의 전사를 사용할 때에는 둔화 스킬이 소용이 없으니 기절 등 다른 방해 효과가 있는 스킬을 사용하십시오.
마스터 이가 쓰는 명상은 피해를 치료하는 능력이 뛰어나지만, 초반 아군의 조직적인 기습에는 취약합니다.
The stats provided here underscore some valuable 파이크 vs. 마스터 이 matchup statistics that can help you appreciate the distinctions between these two champions. As an example, 파이크’s KDA ratio ([kills + assists] / deaths) of NaN is greater than 마스터 이’s KDA ratio of NaN, showing that 파이크 may be more central to his team's team fighting potential than 마스터 이..
파이크 usually has a slightly smaller longest kill spree than his foe does. On average, he takes less damage than 마스터 이. This typically indicates different amounts of tankyness, but it can also indicate that the champ with increased health has less mobility and thus is unable to kite away from further damage when poked or engaged.
Both League champs are great champions. Both champs have their strengths, weaknesses, and counters. In League's current meta, 파이크 usually loses when facing off against 마스터 이, with a 48.4% win rate. Thus, 파이크 makes a poor counter to 마스터 이.
While 파이크 does have a lower winrate than 마스터 이, when on opposite teams, 파이크 also has a much greater level of difficulty that makes him a more time consuming champ to develop with. You still need to be cautious when picking 파이크 into 마스터 이as his relative depth means you may not be able to reach his full potential without a significant amount of practice beforehand.
Moreover, 파이크 has some amount of utility and CC, a similar amount to 마스터 이. This makes her just as valuable during team fights, especially when trying to counter champions with a ton of burst damage.
While there isn't a single best champion overall in League of Legends, in 파이크 vs 마스터 이 matchups, 마스터 이 is the better champ with a lower win rate, more champion depth, and a similar amount of utility to help out your teammates during late stage team fights.
파이크 is a somewhat poor counter to 마스터 이. You will do well by focussing your strategy on maximizing your gold income and taking out objectives. If you do that, you should hold your own as 파이크 against 마스터 이.
If you would like to learn all of the intricacies of 파이크 to counter 마스터 이 during both the laning and mid / late game phases of League of Legends, you should keep reading to gather a few extra lessons on this matchup. If you mind the build and tips shown above, you will increase your win rate significantly and be closer to League of Legends pro players.
파이크 often accumulates a similar amount of CS relative to 마스터 이. Champs who typically don't take many minion kills typically don't require much CS to be effective, such as support champions. These kinds of champions are able to scale properly off of their skills, stats, and first items alone. Yet, champions with a lot of CS, such as hyper-carries, usually require several high cost items to be effective. In either case, try to do better than the values reported on this page to do well.
The most crucial items to use in your 파이크 versus 마스터 이 build consist of 오만, 벼락폭풍검, and 기회. When 파이크 combined at least these three items in his build, he performed much better when fighting 마스터 이 than with most other commonly used counter builds. In fact, 파이크 boasted an average win rate of 48.4% when playing against 마스터 이 with these items in his kit.
To have the greatest likelihood of beating 마스터 이 as 파이크, 파이크 players should use the 칼날비, 비열한 한 방, 좀비 와드, 끈질긴 사냥꾼, 뼈 방패, and 불굴의 의지 runes from the 지배 and 결의 rune sets. Out of all the runes that we analyzed for 파이크 vs 마스터 이 LoL games, this blending of runes yielded the greatest win rate. Notably, these runes averaged a 48.4% win rate overall.
If you need to see 파이크 vs 마스터 이 tips and counter builds for a a distinct division rank, please select one from the selection menu shown above. By default, the statistics and build suggestions given are computed using all games finished with these champs.