명령: 보호를 자신에게 사용하면 구체가 빠르게 되돌아옵니다. 이 스킬을 명령: 공격과 연계하면 빠른 공격이 가능합니다.
명령: 불협화음은 구체를 가진 오리아나를 빠르게 탈출시킬 수 있습니다. 적을 느리게 만드는 장애물을 남기며 빠르게 이동하는 조합은 대단히 강력합니다.
명령: 충격파를 사용하면 구체의 위치에 따라 적을 자기 쪽으로 잡아당기거나 밀어낼 수 있습니다.
불사의 공포를 맞았다면 스킬 효과가 유지되는 동안 체력이 처형의 기준치 아래로 떨어지지 않도록 주의하세요. (최대 체력의 25%)
우르곳은 다리에서 발사되는 불꽃에 크게 의존합니다. 이 불꽃은 다리가 향한 방향으로 공격하면 발사되며 불꽃이 발사된 다리는 재사용 대기 상태에 들어갑니다. 불꽃에 여러 번 맞지 않도록 주의하세요.
우르곳은 심판의 원으로 엄청난 양의 피해를 가하고 흡수할 수 있지만, 사격을 할 때 속도가 느려집니다.
The stat comparisons shown on this page highlight some critical 오리아나 against 우르곳 matchup stats that may help us realize the differences and similarities between the two. 오리아나’s KDA ratio ([kills + assists] / deaths) of NaN is better than 우르곳’s KDA ratio of NaN, indicating that 오리아나 may be more central to her team's team fighting effectiveness than 우르곳. This observation is in large part caused by the differences in assists.
오리아나 normally has a similar longest killing spree as her foe does. Typically, she receives less damage than 우르곳. This is usually reflective of differing health capacities; however, it can also imply that the one champion has less mobility and thus is unable to escape additional damage when poked or engaged.
Both League champs are great. Both have their strengths, weaknesses, and counters. In the game's current meta, 오리아나 usually fairs equally well when facing off against 우르곳, with a 49.0% win rate. As a result, 오리아나 makes an ok counter to 우르곳.
While 오리아나 does have a lower win rate compared to 우르곳, when on opposite teams, 오리아나 also has a lower difficulty level that makes her a less difficult champ to develop with. You still need to be cautious when picking 오리아나 into 우르곳as her relative depth means you may not be able to reach her full potential without a significant amount of practice beforehand.
Furthermore, 오리아나 also has some amount of utility and CC, a similar amount to 우르곳. This often makes her just as valuable during teamfights, especially when trying to counter champions with a lot of burst damage.
While there is not a single best champion overall in League of Legends, in 오리아나 vs 우르곳 matchups, 우르곳 is the better champ with a similar win rate, less champion complexity, and a similar amount of utility to help out your teammates during team fights.
오리아나 is a somewhat poor counter to 우르곳. Make sure you focus your tactics on keeping up your CS and destroying objectives. If you do that, you should hold your own as 오리아나 against 우르곳.
To learn all of the intricacies of 오리아나 to counter 우르곳 during both the early game and mid / late game phases of League of Legends, you should keep reading to learn a few extra tips and tricks for this matchup. If you pay attention to the build and tips shown here, you will increase your win rate by a lot and be that much closer to League of Legends pro players.
오리아나 on average picks up a similar amount of CS as 우르곳. Champs who typically don't earn many minion kills usualy don't need much CS to be valuable teammates, such as sup champs. They are able to scale well off of their abilities and first items alone. Yet, champs with a lot of CS, such as hyper-carries, often have to have a lot of items to be effective. In either situation, try to surpass the numbers displayed here to do well.
The most crucial items to focus on in your 오리아나 versus 우르곳 build include 존야의 모래시계, 폭풍 쇄도, and 루덴의 동반자. When 오리아나 bought at least these three pieces in her build, she performed much better countering 우르곳 than with many other common item sets. In fact, 오리아나 had an average winrate of 49.0% when playing against 우르곳 with these items in her kit.
To have the best likelihood of defeating 우르곳 as 오리아나, you should equip the 콩콩이 소환, 마나순환 팔찌, 깨달음, 주문 작열, 비스킷 배달, and 우주적 통찰력 runes from the 마법 and 영감 rune sets. Of all the rune sets that we analyzed for 오리아나 vs 우르곳 battles, this composite of runes yielded the greatest win rate. Notably, these runes gave a 49.0% winrate overall.
If you would like to get 오리아나 versus 우르곳 tips and counter builds for a a specific division rank, feel free to choose one from the selection menu above. By default, the statistics and strategies given are computed using every round with data with both champs.