스킬을 시전하는 사이사이에 기본 공격을 끼워 넣는 방식으로 질풍격 효과를 볼 수 있습니다. 적에게 줄 수 있는 피해가 더욱 올라가는 반면 기력 소모량은 더욱 줄일 수 있습니다.
용의 분노를 쓰기 전에 음파를 사용하면 공명의 일격으로 대상을 쫓아갈 수 있습니다.
자신에게 방호를 시전하고 강철의 의지를 사용하면 정글에 있는 중립 몬스터를 쉽게 해치울 수 있습니다.
아우렐리온 솔이 직선으로 쫓아올 때 속도가 점점 빨라지지만, 피해를 입히면 이 가속도가 사라집니다.
아주 가까운 거리에선 위성에 피해를 입지 않으므로 궤도 안으로 들어가세요.
기절 혹은 침묵 효과를 걸면 위성이 사라지므로 유리하게 싸울 수 있습니다.
은하 해일 스킬은 범위가 매우 커질 수 있으니 한 곳에 너무 오래 서 있으면 위험합니다!
The stat comparisons shown here highlight some vital 크산테 versus 아우렐리온 솔 counter stats that may help you figure out the differences and similarities between the pair. As an example, 크산테’s KDA ratio ([kills + assists] / deaths) of NaN is better than 아우렐리온 솔’s KDA ratio of NaN, showing that 크산테 may be more central to their team's team fighting potential than 아우렐리온 솔..
크산테 usually has a slightly smaller longest killing spree than their matchup does. On average, they takes more damage than 아우렐리온 솔. This is usually reflective of different amounts of tankyness, yet it can also hint that the champion with higher HP has less agility and thus is not able to flee from further damage when poked or engaged.
Both League of Legends champs are great champions. Both have their strengths, weaknesses, and counters. In League's current meta, 크산테 usually loses when facing off against 아우렐리온 솔, with a 48.9% win rate. Thus, 크산테 makes a poor counter for 아우렐리온 솔.
While 크산테 does have a lower winrate compared to 아우렐리온 솔, when on opposite teams, 크산테 also has a greater level of difficulty that makes them a more difficult character to learn and master. You still need to be cautious when picking 크산테 into 아우렐리온 솔as their relative depth means you may not be able to unleash their full potential without a significant amount of practice beforehand.
Additionally, 크산테 also has some amount of utility and CC, a similar amount to 아우렐리온 솔. This often makes her just as valuable during team fights, especially when facing champions with a ton of burst damage.
While there isn't a single best champion in League of Legends, in 크산테 vs 아우렐리온 솔 matchups, 아우렐리온 솔 is the better champion with a lower win rate, more champion depth, and a similar amount of utility to help out your allied champions during team fights.
크산테 is a somewhat poor counter for 아우렐리온 솔. Focus your actions on maximizing your gold and cs and taking out objectives. If you do that, you should do very well as 크산테 against 아우렐리온 솔.
If you would like to truly master 크산테 to counter 아우렐리온 솔 during both the lane and mid / late game phases of League of Legends, you should keep reading to learn a few extra lessons on this matchup. If you mind the build and suggestions presented above, you should grow your win rate by a lot and be closer to League of Legends pro players.
크산테 often accumulates a similar amount of CS relative to 아우렐리온 솔. Champions who on average don't get many minion kills typically don't have to have much CS to be valuable teammates, such as support champions. They are able to scale well off of their skills, stats, and first items alone. Yet, champions with large amounts of CS, such as hyper-carries, usually require a lot of items to be effective. In either case, try to do better than the numbers displayed here to do well.
The most crucial items to focus on in your 크산테 versus 아우렐리온 솔 build include 태양불꽃 방패, 가시 갑옷, and 해신 작쇼. When 크산테 incorporated at least these three pieces in their build, they performed a lot better when fighting 아우렐리온 솔 than with many other typical counter builds. In fact, 크산테 had an average win rate of 48.9% when countering 아우렐리온 솔 with this counter build.
To have the best probability of beating 아우렐리온 솔 as 크산테, you should equip the 착취의 손아귀, 철거, 사전 준비, 과잉성장, 쾌속 접근, and 비스킷 배달 runes from the 결의 and 영감 rune sets. Of all the rune combinations we have analyed for 크산테 vs 아우렐리온 솔 counterpicks, this mixture of runes yielded the highest win rate. Notably, these runes averaged a 48.9% win rate overall.
If you would like to get 크산테 versus 아우렐리온 솔 tips and counter stats for a a specific skill level, feel free to select one from the selection menu displayed above. At first, the statistics and guides given are calculated using every match run with these champs.