잔나의 궁극기를 시기 적절하게 사용하여 적들을 갈라놓거나 부상 당한 아군에게서 적을 멀리 날려버릴 수 있습니다.
폭풍의 눈은 아군 포탑에 사용할 수 있습니다.
울부짖는 돌풍을 충전 없이 빠르게 발사하여 적을 방해할 수 있습니다.
애니비아가 공격로에 있을 때 협공하십시오. 여럿이서 함께 공격하면 손쉽게 애니비아의 알을 제거할 수 있습니다.
원거리형 챔피언을 플레이 중이라면 애니비아의 냉기 폭발을 좀 더 쉽게 회피할 수 있도록 충분한 거리를 유지하십시오.
애니비아가 공격로에 있을 때 공격하는 것이 좋습니다. 애니비아는 정글에서 저레벨 결정화 스킬로 이동로를 차단할 수 있습니다.
The stat comparisons provided here underscore several influential 잔나 against 애니비아 matchup stats that can help you appreciate the differences and similarities between the pair. 잔나’s KDA ratio ([kills + assists] / deaths) of NaN is greater than 애니비아’s ratio of NaN, demonstrating that 잔나 may be more central to her team's team fighting effectiveness than 애니비아. This observation is largely fueled by the differences in assists.
잔나 typically has a significantly smaller longest kill spree than her enemy does. On average, she receives less damage than 애니비아. This is usually reflective of different amounts of tankyness; however, it can also indicate that the one champion has less agility and thus is not able to kite away from additional harm when poked or engaged.
Both LoL champs are great champions. Both have their strengths, weaknesses, and counters. In League's current meta, 잔나 usually wins when facing off against 애니비아, with a 52.1% win rate. Thus, 잔나 makes a good counter to 애니비아.
While 잔나 does have a higher winrate than 애니비아, when on opposite teams, 잔나 also has a lower level of difficulty that makes her a less challenging character to develop with. You don't need to be too worried when picking 잔나 into 애니비아as her relative depth means you may not be able to unleash her full potential without a significant amount of practice beforehand.
Additionally, 잔나 also has a great amount of CC and other utility, a similar amount to 애니비아. This often makes her just as valuable during teamfights, especially when fighting champions with a lot of burst damage.
While there is not one best champion for every situation in League of Legends, in 잔나 vs 애니비아 matchups, 잔나 is the better champ with a noticably higher win rate, less champion complexity, and a similar amount of utility to help out your allied champions during late stage team fights.
잔나 is a good counter to 애니비아. Make sure you focus your strategy on increasing your CS and taking out objectives. If you do that, you should be able to stand on your own as 잔나 against 애니비아.
To learn all of the intricacies of 잔나 in order to counter 애니비아 during both the early game and mid / late game phases of League of Legends, you should continue reading to gather a few extra lessons on this matchup. If you listen to the build and suggestions displayed above, you will grow your win rate significantly and be that much closer to League of Legends pro players.
잔나 on average racks up a lot less CS relative to 애니비아. Champions who on average don't get much CS usualy don't have to have much CS to be valuable teammates, such as support champions. They are able to scale well off of their abilities and first items alone. Yet, champions with large amounts of CS, such as hyper-carries, often require several high cost items to be effective. In either situation, try to do better than the numbers reported on this page to do well.
The most crucial items to use in your 잔나 versus 애니비아 build consist of 슈렐리아의 군가, 꿈 생성기, and 월석 재생기. When 잔나 bought at least these three items in her build, she did significantly better when facing 애니비아 than with many other common counter builds. In fact, 잔나 boasted an average win rate of 52.1% battling 애니비아 with this build.
To have the greatest likelihood of coming out on top against 애니비아 as 잔나, 잔나 players should use the 빙결 강화, 마법의 신발, 비스킷 배달, 우주적 통찰력, 생명의 샘, and 소생 runes from the 영감 and 결의 rune sets. Of all the runes players chose for 잔나 vs 애니비아 face-offs, this mixture of runes yielded the greatest win rate. Moreover, these runes averaged a 52.1% win rate overall.
If you would like to see 잔나 x 애니비아 tips and matchup stats and build suggestions for a a particular player tier, feel free to choose one from the selection menu provided above. By default, the statistics and strategies given are computed using every match completed with both champs.