마법공학 초소형 로켓을 멀리 분산시키면 여러 적에게 확실하게 안정적으로 피해를 가할 수 있지만, 한 대상에게 집중시킬 때 효과는 가장 큽니다.
하이머딩거의 생존을 위해서는 전자폭풍 수류탄을 잘 사용하는 것이 매우 중요합니다. 둔화와 기절을 통해 적들을 한 자리에 잡아두고 맹공을 가할 수도 있지만, 적의 급습에 대응하는 우선 방어 수단으로 잘 활용하세요.
포탑 설치 위치는 전투에 중요한 영향을 미칠 수 있습니다. 대부분의 적에 대해서는 포탑을 여러 개 모아 설치하는 게 제일 좋지만, 적에게 광역 공격 피해를 받으면 순식간에 포탑을 잃게 됩니다. 포탑을 수풀 안에 설치하면 기습 공격으로 유리한 위치를 선점할 수 있습니다.
체력이 약한 아군이 무사히 달아날 수 있게끔, 영혼 감옥의 벽 하나를 부숴 주세요.
쓰레쉬의 사형 선고는 시전 시간이 오래 걸립니다. 스킬 시전을 시작할 때 잘 지켜보다가 피하도록 하세요.
쓰레쉬는 방어력과 공격력 강화를 위해 영혼을 수집해야만 합니다. 영혼을 수집하러 움직일 때를 노려 공격을 퍼부으세요.
The stat comparisons shown on this page highlight several important 하이머딩거 against 쓰레쉬 counter statistics that may help us realize the differences and similarities between these two champions. 하이머딩거’s KDA ratio ([kills + assists] / deaths) of NaN is better than 쓰레쉬’s ratio of NaN, demonstrating that 하이머딩거 may be more central to his team's team fighting capability than 쓰레쉬..
하이머딩거 normally has a slightly larger longest killing spree than his foe does. Typically, he takes less damage than 쓰레쉬. This is usually reflective of differing health capacities, yet it can also illustrate that the one champion has less mobility and thus is not able to kite away from further harm when engaged or poked.
Both League champions are great. Both have their strengths, weaknesses, and counters. In League's current meta, 하이머딩거 usually wins when taking on 쓰레쉬, with a 51.6% win rate. As a result, 하이머딩거 makes a good counter for 쓰레쉬.
While 하이머딩거 does have a higher winrate compared to 쓰레쉬, when they face off with one another, 하이머딩거 also has a greater level of difficulty that makes him a more complex champion to pick up and master. You still need to be cautious when picking 하이머딩거 into 쓰레쉬as his relative depth means you may not be able to reach his full potential without a significant amount of practice beforehand.
Furthermore, 하이머딩거 also has a good amount of CC and other utility, a similar amount to 쓰레쉬. This often makes her just as valuable during teamfights, especially when trying to counter champions with a ton of burst damage.
While there is not one best champion in League of Legends, in 하이머딩거 vs 쓰레쉬 matchups, 하이머딩거 is the better champion with a higher win rate, more champion depth, and a similar amount of utility to help out your team members during late stage team fights.
하이머딩거 is a decent counter to 쓰레쉬. Focus your tactics on keeping up your gold income and destroying objectives. If you do that, you should be able to stand on your own as 하이머딩거 against 쓰레쉬.
To truly master 하이머딩거 in order to counter 쓰레쉬 during both the early game and mid / late game phases of League of Legends, you should continue reading to gather a few extra tips and tricks for this matchup. If you mind the build and stats presented here, you will increase your win rate significantly and be that much closer to League of Legends pro players.
하이머딩거 typically accumulates much more CS compared to 쓰레쉬. Champions who on average don't get much CS typically don't need much CS to be effective, such as supports. They are capable of scaling well off of their skills, stats, and first items alone. Yet, champions with a lot of CS, such as hyper-carries, often have to have several high cost items to be effective. In either case, try to do better than the numbers reported here to do well.
The ideal items to have in your 하이머딩거 versus 쓰레쉬 build include 존야의 모래시계, 자자크의 세계가시, and 리안드리의 고통. When 하이머딩거 combined at least these three pieces in his build, he did significantly better versus 쓰레쉬 than with most other typical builds. In fact, 하이머딩거 had an average win rate of 51.6% battling 쓰레쉬 with these items in his kit.
To have the best likelihood of defeating 쓰레쉬 as 하이머딩거, you should equip the 신비로운 유성, 마나순환 팔찌, 절대 집중, 주문 작열, 비스킷 배달, and 마법의 신발 runes from the 마법 and 영감 rune sets. Out of all the runes we have analyed for 하이머딩거 vs 쓰레쉬 fights, this composite of runes yielded the greatest win rate. Notably, these runes gave a 51.6% winrate overall.
If you want to view 하이머딩거 x 쓰레쉬 tips and counter builds for a a specific division, please select one from the selection menu above. By default, the stats and guides displayed are calculated using every match run with both champs.