마법공학 초소형 로켓을 멀리 분산시키면 여러 적에게 확실하게 안정적으로 피해를 가할 수 있지만, 한 대상에게 집중시킬 때 효과는 가장 큽니다.
하이머딩거의 생존을 위해서는 전자폭풍 수류탄을 잘 사용하는 것이 매우 중요합니다. 둔화와 기절을 통해 적들을 한 자리에 잡아두고 맹공을 가할 수도 있지만, 적의 급습에 대응하는 우선 방어 수단으로 잘 활용하세요.
포탑 설치 위치는 전투에 중요한 영향을 미칠 수 있습니다. 대부분의 적에 대해서는 포탑을 여러 개 모아 설치하는 게 제일 좋지만, 적에게 광역 공격 피해를 받으면 순식간에 포탑을 잃게 됩니다. 포탑을 수풀 안에 설치하면 기습 공격으로 유리한 위치를 선점할 수 있습니다.
발러의 표식이 찍혔다면, 퀸이 이득을 취할 수 없도록 일단 후퇴하세요.
퀸의 현재 위치를 예의주시하세요. 후방 지원 스킬로 발러가 아주 빠르게 맵을 가로질러와 급습할 수 있습니다.
퀸이 후방 지원 스킬을 사용 중일 때 피해를 입히면 이동 속도 증가 효과가 일시적으로 사라집니다.
The stats provided here emphasize several influential 하이머딩거 against 퀸 matchup statistics that can help us figure out the differences between the pair. 하이머딩거’s KDA ratio ([kills + assists] / deaths) of NaN is better than 퀸’s KDA ratio of NaN, indicating that 하이머딩거 may be more central to his team's team fighting effectiveness than 퀸..
하이머딩거 typically has a slightly smaller longest killing spree than his enemy does. Commonly, he takes less damage than 퀸. This typically indicates differing health capacities, but it can also illustrate that the champion with higher HP has less mobility and thus is not able to flee from additional harm when poked or engaged.
Both League of Legends champs are great champions. Both champs have their strengths, weaknesses, and counters. In the game's current meta, 하이머딩거 usually fairs equally well when taking on 퀸, with a 50.8% win rate. Thus, 하이머딩거 makes an ok counter to 퀸.
While 하이머딩거 does have a higher winrate compared to 퀸, when they face off with one another, 하이머딩거 also has a much greater level of difficulty that makes him a more difficult champ to pick up and master. You should be careful when picking 하이머딩거 into 퀸as his relative depth means that you may not be able to unleash his full potential without a significant amount of practice beforehand.
Moreover, 하이머딩거 has a good amount of CC and other utility, a similar amount to 퀸. This makes her just as valuable during teamfights, especially when trying to counter champions with a lot of burst damage.
While there isn't a single best champion overall in League of Legends, in 하이머딩거 vs 퀸 matchups, 하이머딩거 is the better champion with a similar win rate, more champion depth, and a similar amount of utility to help out your team members during late stage team fights.
하이머딩거 is a decent counter to 퀸. Focus your strategy on increasing your gold and cs and taking out objectives. If you can do that, you should hold your own as 하이머딩거 against 퀸.
To truly master 하이머딩거 to counter 퀸 during both the lane and mid / late game phases of League of Legends, you should keep reading to pick up a few extra tricks and insights into this matchup. If you listen to the build and tips shown above, you should grow your win rate significantly and be that much closer to League of Legends pro players.
하이머딩거 on average racks up a similar amount of CS as 퀸. Champions who on average don't take many minion kills often don't require much CS to be valuable teammates, such as sup champs. They are able to scale well off of their abilities and first items alone. Yet, champs with large amounts of CS, such as hyper-carries, often need many items to be effective. In either situation, try to do better than the values reported on this page to do well.
The most crucial items to prioritize in your 하이머딩거 versus 퀸 build consist of 라일라이의 수정홀, 리안드리의 고통, and 루덴의 동반자. When 하이머딩거 bought at least these three items in his build, he performed a lot better vs 퀸 than with many other common item sets. In fact, 하이머딩거 had an average winrate of 50.8% when playing against 퀸 with this build.
To have the best likelihood of defeating 퀸 as 하이머딩거, 하이머딩거 players should use the 신비로운 유성, 마나순환 팔찌, 절대 집중, 주문 작열, 피의 맛, and 보물 사냥꾼 runes from the 마법 and 지배 rune sets. Out of all the rune combinations players picked for 하이머딩거 vs 퀸 counters, this order of runes yielded the highest win rate. In fact, these runes gave a 50.8% winrate overall.
If you want to see 하이머딩거 versus 퀸 tips and counter builds for a an individual division, please select one from the selection menu above. If viewing for the first time, the statistics and guides displayed are calculated using all matches run with both champs.