마법공학 초소형 로켓을 멀리 분산시키면 여러 적에게 확실하게 안정적으로 피해를 가할 수 있지만, 한 대상에게 집중시킬 때 효과는 가장 큽니다.
하이머딩거의 생존을 위해서는 전자폭풍 수류탄을 잘 사용하는 것이 매우 중요합니다. 둔화와 기절을 통해 적들을 한 자리에 잡아두고 맹공을 가할 수도 있지만, 적의 급습에 대응하는 우선 방어 수단으로 잘 활용하세요.
포탑 설치 위치는 전투에 중요한 영향을 미칠 수 있습니다. 대부분의 적에 대해서는 포탑을 여러 개 모아 설치하는 게 제일 좋지만, 적에게 광역 공격 피해를 받으면 순식간에 포탑을 잃게 됩니다. 포탑을 수풀 안에 설치하면 기습 공격으로 유리한 위치를 선점할 수 있습니다.
혀어어어업상은 매우 높은 물리 피해를 주므로 방어력을 높여주는 아이템이 있다면 그와 맞서는 데 도움이 됩니다.
갱플랭크가 6레벨에 도달하면 맵 전역에 적용할 수 있는 궁극기 포탄 세례를 주의하세요.
The stat comparisons shown here underscore several significant 하이머딩거 vs. 갱플랭크 matchup statistics that can help you realize the differences between the pair. 하이머딩거’s KDA ratio ([kills + assists] / deaths) of NaN is more than 갱플랭크’s ratio of NaN, highlighting that 하이머딩거 may be more central to his team's team fighting effectiveness than 갱플랭크..
하이머딩거 often has a slightly smaller longest kill spree than his counter does. On average, he receives less damage than 갱플랭크. This commonly reflects different amounts of tankyness, but it can also imply that the one champ has less mobility and thus is unable to flee from additional harm when engaged or poked.
Both League of Legends champions are great champions. Both have their strengths, weaknesses, and counters. In League's current meta, 하이머딩거 usually wins when playing against 갱플랭크, with a 51.4% win rate. Thus, 하이머딩거 makes a good counter to 갱플랭크.
While 하이머딩거 does have a higher win rate compared to 갱플랭크, when they face off with one another, 하이머딩거 also has a lower level of difficulty that makes him a less time consuming character to learn and master. You should be careful when picking 하이머딩거 into 갱플랭크as his relative depth means you may not be able to unleash his full potential without a lot of practice beforehand.
Additionally, 하이머딩거 also has a good amount of CC and other utility, a similar amount to 갱플랭크. This makes her just as valuable during team fights, especially when fighting champions with a lot of burst damage.
While there isn't one best champion for every situation in League of Legends, in 하이머딩거 vs 갱플랭크 matchups, 하이머딩거 is the better champion with a higher win rate, less champion complexity, and a similar amount of utility to help out your team members during late stage team fights.
하이머딩거 is a decent counter to 갱플랭크. Focus your gameplay on increasing your gold and cs and taking out objectives. If you can do that, you should hold your own as 하이머딩거 against 갱플랭크.
If you would like to truly master 하이머딩거 to counter 갱플랭크 during both the lane and mid / late game phases of League of Legends, you should keep reading to pick up a few extra tips and tricks for this matchup. If you pay attention to the build and tips presented above, you will grow your win rate significantly and be that much closer to League of Legends pro players.
하이머딩거 often gets a similar amount of CS compared to 갱플랭크. Champions who on average don't earn many minion kills usualy don't require much CS to be effective, such as supports. These kinds of champions are capable of scaling properly off of their abilities and first items alone. Yet, champions with a lot of CS, such as hyper-carries, usually need many items to be effective. In either case, try to do better than the values shown on this page to do well.
The best items to focus on in your 하이머딩거 versus 갱플랭크 build consist of 라일라이의 수정홀, 자자크의 세계가시, and 리안드리의 고통. When 하이머딩거 combined at least these three items in his build, he performed a lot better vs. 갱플랭크 than with many other commonly used item sets. In fact, 하이머딩거 boasted an average win rate of 51.4% when countering 갱플랭크 with this counter build.
To have the best likelihood of crushing 갱플랭크 as 하이머딩거, 하이머딩거 players should use the 신비로운 유성, 마나순환 팔찌, 절대 집중, 주문 작열, 비스킷 배달, and 마법의 신발 runes from the 마법 and 영감 rune sets. Out of all the rune sets players chose for 하이머딩거 vs 갱플랭크 battles, this blending of runes yielded the highest win rate. Notably, these runes gave a 51.4% win rate overall.
If you would like to see 하이머딩거 versus 갱플랭크 tips and builds for a a specific division rank, feel free to select one from the selection menu provided above. By default, the statistics and guides displayed are calculated using all rounds run with both champs.