마법공학 초소형 로켓을 멀리 분산시키면 여러 적에게 확실하게 안정적으로 피해를 가할 수 있지만, 한 대상에게 집중시킬 때 효과는 가장 큽니다.
하이머딩거의 생존을 위해서는 전자폭풍 수류탄을 잘 사용하는 것이 매우 중요합니다. 둔화와 기절을 통해 적들을 한 자리에 잡아두고 맹공을 가할 수도 있지만, 적의 급습에 대응하는 우선 방어 수단으로 잘 활용하세요.
포탑 설치 위치는 전투에 중요한 영향을 미칠 수 있습니다. 대부분의 적에 대해서는 포탑을 여러 개 모아 설치하는 게 제일 좋지만, 적에게 광역 공격 피해를 받으면 순식간에 포탑을 잃게 됩니다. 포탑을 수풀 안에 설치하면 기습 공격으로 유리한 위치를 선점할 수 있습니다.
아트록스를 향해 이동하거나 양옆으로 이동하면 지옥사슬에서 더 쉽게 벗어날 수 있습니다.
아트록스의 공격은 미리 표시되므로 공격이 예상되는 지역에서 벗어나세요.
아트록스가 궁극기를 사용하면 부활하지 못하도록 거리를 유지하세요.
The stats provided here underscore some valuable 하이머딩거 against 아트록스 counter statistics that may help us interpret the differences and similarities between this pair of champions. As an example, 하이머딩거’s KDA ratio ([kills + assists] / deaths) of NaN is greater than 아트록스’s KDA ratio of NaN, demonstrating that 하이머딩거 may be more central to his team's team fighting capability than 아트록스..
하이머딩거 normally has a similar longest kill spree as his opponent does. Commonly, he takes less damage than 아트록스. This is usually reflective of different amounts of tankyness, but it can also show that the one champion has less mobility and thus is unable to escape additional harm when engaged or poked.
Both League champions are great champions. Both have their strengths, weaknesses, and counters. In League's current meta, 하이머딩거 usually fairs equally well when taking on 아트록스, with a 49.8% win rate. Therefore, 하이머딩거 makes an ok counter to 아트록스.
While 하이머딩거 does have a lower win rate than 아트록스, when facing one another, 하이머딩거 also has a much greater difficulty level that makes him a more challenging champ to learn and master. You still need to be cautious when picking 하이머딩거 into 아트록스as his relative depth means that you may not be able to unleash his full potential without a lot of practice beforehand.
Furthermore, 하이머딩거 has a good amount of CC and other utility, a similar amount to 아트록스. This makes her just as valuable during team fights, especially when trying to counter champions with a lot of burst damage.
While there is not a single best champion overall in League of Legends, in 하이머딩거 vs 아트록스 matchups, 아트록스 is the better champion with a similar win rate, more champion depth, and a similar amount of utility to help out your allied champions during teamfights.
하이머딩거 is a somewhat poor counter for 아트록스. Focus your play on increasing your gold and cs and taking out objectives. If you can do that, you should do very well as 하이머딩거 against 아트록스.
If you would like to learn all of the intricacies of 하이머딩거 to counter 아트록스 during both the early game and mid / late game phases of League of Legends, you should continue reading to pick up a few extra lessons on this matchup. If you listen to the build and suggestions displayed above, you will increase your win rate significantly and be that much closer to League of Legends pro players.
하이머딩거 often picks up a similar amount of CS compared to 아트록스. Champions who on average don't earn many minion kills often don't need much CS to be valuable teammates, such as supports. They are capable of scaling well off of their abilities and first items alone. Yet, champs with a lot of CS, such as hyper-carries, usually require several high cost items to be effective. In either situation, try to exceed the numbers shown on this page to do well.
The most important items to use in your 하이머딩거 versus 아트록스 build include 라일라이의 수정홀, 악의, and 리안드리의 고통. When 하이머딩거 incorporated at least these three items in his build, he performed much better when fighting 아트록스 than with most other typical counter builds. In fact, 하이머딩거 had an average win rate of 49.8% when playing against 아트록스 with this counter build.
To have the highest chance of defeating 아트록스 as 하이머딩거, 하이머딩거 players should use the 신비로운 유성, 마나순환 팔찌, 절대 집중, 주문 작열, 마법의 신발, and 비스킷 배달 runes from the 마법 and 영감 rune sets. Of all the runes that we analyzed for 하이머딩거 vs 아트록스 face-offs, this set of runes yielded the best win rate. In fact, these runes gave a 49.8% win rate overall.
If you want to see 하이머딩거 vs 아트록스 tips and builds for a a specific player tier, please choose one from the selection menu provided above. At first, the statistics and build suggestions given are calculated using every match finished with both champions.