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공격로 대치 단계에서는 병사들을 적 미니언과 적 챔피언 사이에 배치하세요. 이러면 최후의 일격을 놓치지 않으면서 적에게도 위협을 가할 수 있습니다.
일어나라! 스킬로 병사를 둘 다 투입할 때는 주의하세요! 모든 것을 걸고 한 방을 노리는 순간이 아니라면, 하나를 아껴뒀다가 벽 뒤로 피할 때 사용하세요. 병사 하나의 위치를 잘못 잡았다 해도 나머지 하나로 좋은 위치에서 피해를 가할 수 있습니다.
황제의 진영은 절대적인 방어 스킬로 여겨야 합니다. 적이 아군에게 팀간 전투를 개시할 때 사용하세요. 아군은 소환된 방패 병사를 통과할 수 있으므로, 적의 근접 챔피언들이 접근할 때 활용하면 좋습니다.
미니언 뒤에 숨으면 로켓 손을 피할 수 있습니다. 블리츠크랭크의 로켓 손은 가장 처음 잡히는 적만 잡아당깁니다.
블리츠크랭크의 기본 지속 효과 마나 보호막은 체력이 낮아지면 보호막을 씌워줍니다.
The stat comparisons provided here highlight some valuable 아지르 versus 블리츠크랭크 matchup stats that may help us figure out the differences between the two. For instance, 아지르’s KDA ratio ([kills + assists] / deaths) of NaN is more than 블리츠크랭크’s ratio of NaN, showing that 아지르 may be more central to his team's team fighting potential than 블리츠크랭크. This observation is largely fueled by the difference in kills.
아지르 typically has a much larger longest killing spree than his enemy does. Commonly, he takes a similar amount of damage to 블리츠크랭크. This commonly reflects different amounts of tankyness, yet it can also show that the champ with more HP has less agility and thus is not able to kite away from additional damage when engaged or poked.
Both League of Legends champions are great. Both have their strengths, weaknesses, and counters. In League's current meta, 아지르 usually loses when playing against 블리츠크랭크, with a 47.4% win rate. Therefore, 아지르 makes a bad counter for 블리츠크랭크.
While 아지르 does have a lower winrate than 블리츠크랭크, when facing one another, 아지르 also has a much greater difficulty level that makes him a more difficult champ to pick up and master. You should be very concerned when picking 아지르 into 블리츠크랭크as his relative depth means you may not be able to unleash his full potential without a significant amount of practice beforehand.
Furthermore, 아지르 has some amount of utility and CC, a similar amount to 블리츠크랭크. This often makes her just as valuable during team fights, especially when trying to counter champions with a lot of burst damage.
While there isn't a single best champion in League of Legends, in 아지르 vs 블리츠크랭크 matchups, 블리츠크랭크 is the better champion with a lower win rate, more champion depth, and a similar amount of utility to help out your allies during late stage team fights.
아지르 is a terribly counter for 블리츠크랭크. You will do well by focussing your gameplay on maximizing your CS and taking out objectives. If you do that, you should do very well as 아지르 against 블리츠크랭크.
To truly master 아지르 in order to counter 블리츠크랭크 during both the early game and mid / late game phases of League of Legends, you should keep reading to pick up a few extra tips and tricks for this matchup. If you pay attention to the build and stats displayed above, you will grow your win rate by a lot and be closer to League of Legends pro players.
아지르 typically picks up much more CS compared to 블리츠크랭크. Champions who on average don't acquire much CS often don't require much CS to be valuable teammates, such as supports. They are able to scale properly off of their abilities and first items alone. Yet, champions with a lot of CS, such as hyper-carries, usually have to have many items to be effective. In either situation, try to exceed the numbers displayed on this page to do well.
The top items to use in your 아지르 versus 블리츠크랭크 build include 라바돈의 죽음모자, 내셔의 이빨, and 공허의 지팡이. When 아지르 combined at least these three pieces in his build, he did much better when fighting 블리츠크랭크 than with many other commonly used counter builds. In fact, 아지르 had an average win rate of 47.4% when playing against 블리츠크랭크 with this counter build.
To have the greatest likelihood of crushing 블리츠크랭크 as 아지르, you should take the 정복자, 침착, 전설: 민첩함, 최후의 일격, 마나순환 팔찌, and 주문 작열 runes from the 정밀 and 마법 rune sets. Out of all the rune sets players picked for 아지르 vs 블리츠크랭크 counter picks, this mixture of runes yielded the best win rate. Notably, these runes averaged a 47.4% winrate overall.
If you want to get 아지르 x 블리츠크랭크 tips and counter stats for a a particular rank, please choose one from the selection menu above. At first, the stats and build suggestions given are computed using every match completed with these champions.