As a result of 자이라's K/D/A and utility, she has a pretty good overall win rate. She does best in the early game, with a winrate of 55.4% in that phase. Unfortunately, she does terribly in the mid game, where 자이라's win rate is 50.75%., The difference between her best and worst game phases is about 4.6%. This sizeable difference shows us that her power spikes and fades in different parts of the round. Plan well.
자이라 has been picked a lot in the latest ranked LoL rounds. In the current meta, her popularity is 8%. She is often banned during champion select. Obviously, many players see her as a significant threat. In the latest ranked matches, 자이라 was banned 10.1% of the time.
자이라 is most commonly played in the support position. This happens in 94.2% of her games. Support 자이라 also has the highest win rate (52.3%) of all positions. Currently, 자이라's meta game is focused on dealing damage. In particular, her gameplay should mainly be centered around magical damage. Tanking is the least critical part of 자이라’s build.
You should expect to have to to dedicate a decent amount of time practicing and learning to get good with 자이라. Many LoL gamers believe she is an average difficulty champion to main. 자이라 mostly deals magic damage (91% of her total damage). She doesn't deal much of other damage types and should not be played as hybrid damage dealer..
자이라 deals a great deal of damage over the course of a normal round (21,651 damage). You should focus on developing her as a damage dealing champ to smash your opponents.
She is an average damage dealer on the Rift with 3.7 kills on average each game. That is one of the lowest kill rates among all supports. Moreover, she has a fairly above average death total with an average of 6.3 deaths per LoL match. Furthermore, 자이라's KDA is usually high with an average KDA ratio of 2.3 as well as 11 assists per game.
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