As a result of 조이's K/D/A and utility, she has a terrible overall win rate. She does best in the early game, with a winrate of 48.6% in that phase. Unfortunately, she does terribly in the late game, where 조이's win rate is 41.3%., The difference between her best and worst game phases is a large 7.3%. This sizeable difference shows us that her power spikes and fades in different parts of the round. Plan well.
In the current meta, 조이 is not very popular. She has been selected in only 2.5% of recently ranked rounds. Hardly anyone sees her as a danger. She has only been banned in about 1.3% of League matches.
You can see her most often played in the middle position. The top win rate position for 조이 is middle (46.7%). At this time, 조이's meta game is focused on dealing damage. Specifically, her gameplay should mainly be focused on magical damage. Moreover, she is an ok tank champion. Dealing physical damage is the least significant part of 조이’s build.
You should expect to have to to dedicate a decent amount of time practicing and learning to get good with 조이. Most League players consider she is an average difficulty champ to main. 조이 primarily does magic damage (78% of her total damage). She doesn't deal much of other damage types and should not be played as hybrid damage dealer..
조이 deals a great deal of damage in a typical round (23,616 damage). You should focus on building her as a powerful champ to defeat your enemies.
She is a powerful damage dealer in the game with 7.2 kills on average per match. That is one of the highest kill counts among all middles. Moreover, she has a fairly typical death rate with an average of 5.8 deaths per League game. Moreover, 조이's KDA is typically high with an average KDA ratio of 2.4 as well as 7 assists per game.
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