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League of Legends Champion 자크자크은(는) 챔피언의 a 등급에 있습니다.

자크

TankFighter
자크은(는) tank입니다.포지션tank
난이도Hard
파워 스파이크Early-Game
세포 분열 abilityp
탄성 주먹 abilityq
불안정 물질 abilityw
새총 발사 abilitye
바운스! abilityr
jungle
top
support
middle

자크 챔피언 상세 통계

16,437 매치 업 분석 결과
승률
50.7 %
인기도
3.8 %
밴률
1.4 %

데이터 분석

매주 라이엇 서버에서 직접 가져온 100만 개가 넘는 리그 오브 레전드 매치들을 열람하고 심화된 알고리즘으로 데이터를 분석하여 가장 정확한 자크 통계를 제공해 드립니다. 티어 별로 데이터를 분석하기 때문에 본인에 가장 관련된 자크 승률 및 기타 통계를 찾으실 수 있습니다.

자크 통계와 메타

To generate these 자크 stats, we analyzed 16,437 recent competitive League of Legends rounds with him chosen. This gives us great confidence in our 자크 statistics. He did do a good job in recent matches. He racked up an average win rate of 50.7%.

자크 시간 별 승률

Because of 자크's K/D/A and utility, he has a fairly average overall win rate. He does very well in the early game, with a winrate of 52.4% in that phase. Unfortunately, he does poorest in the late game, where 자크's win rate is 45.5%., The difference between his best and worst game phases is a large 6.9%. This sizeable difference indicates that his power spikes and fades in different parts of the game. Plan accordingly.

자크 플레이스타일

자크 데미지 유형

물리적 손상
마법 피해
고정

스토리

자크는 화학공학 지층을 따라 흐른 독성물질이 자운의 지하동굴 깊은 곳에 위치한 웅덩이에 모여 만들어진 생명체이다. 이처럼 변변치 못한 태생에도 불구하고 자크는 원시적인 진흙의 상태에서 지성을 갖춘 존재로 성장했다. 그는 자운의 배관 속에 살면서 도움이 필요한 이들을 돕거나 자운의 망가진 기반시설을 재건하기 위해 이따금 모습을 드러낸다.

자크 기본 능력치

체력
685 - 2538
마나
0 - 0
데미지
60 -
방어력
33 - 113
'마법 저항력
32 - 67
기력 유형
없음
건강 재생
8 - 16.5
마나 재생
0 - 0
사정거리
340
치명타 확률
0 - 0
이동속도
340
공격 속도
0.74 - 0.94

자크 대 기타 tank 통계

자크 Image
winRate
50.7 %
VS
winRate
48.8 %
tank Symbol
4.6
< kills >
4.7
4.7
< deaths >
5.8
11.6
< assists >
11.1
0.17
< firstBlood >
0.19
0.04
< firstTower >
0.04
40
< ccTime >
36
16,077
< damageDealt >
15,131
41,492
< damageTaken >
35,198
10,913
< goldEarned >
10,919
0.43
< inhibitors >
0.4
1.3
< towers >
1.3
1.1
< killingSprees >
1.1
1,238
< physicalDamage >
3,998
13,781
< magicDamage >
10,004
1,058
< trueDamage >
1,129
121
< cs >
124
21
< visionScore >
21
6
< wardsPlaced >
6
2.7
< wardsKilled >
2.4
1.6
< visionWards >
1.4

자크 통계와 메타 (계속)

자크 has been picked only occasionally in recent ranked League games. In the current meta, his popularity is 3.8%. He is rarely banned during champ select. Obviously, very few players see him as a substantial threat. In the latest ranked rounds, 자크 was banned 1.4% of the time.

자크 is played mostly in the jungle position. This occurs in 71.8% of his games. Yet, jungle 자크 has the highest win rate (55.4%) of all positions but is less popular of a position (played 3.9% of the time). Currently, 자크's meta game is focused on dealing damage. Specifically, his kit should primarily be focused on magical damage. Additionally, he is a pretty good tank champion. Dealing physical damage is the least important part of 자크’s build.

You should anticipate having to spend a significant amount of time practicing and learning to get good at playing 자크. Most LoL gamers consider he is a tough champ to get good at. 자크 mostly does magic damage (86% of his total damage). He doesn't deal a lot of other damage types and should not be played as hybrid damage dealer..

자크 deals a decent amount of damage in a regular ranked round (16,077 damage). You could focus on developing him as a damage dealing champ to smash your opponents.

He is an average damage dealer in the game with 4.6 kills on average each game. That is one of the lowest kill counts amongst all jungles. Moreover, he has a fairly typical death rate with an average of 4.7 deaths per LoL game. Additionally, 자크's KDA is typically very high with an average KDA ratio of 3.4 as well as 11.6 assists per round.

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