Because of 트린다미어's K/D/A and utility, he has a fairly average overall win rate. He does best in the early game, with a winrate of 54.7% in that phase. Unfortunately, he does worst in the mid game, where 트린다미어's win rate is 49.05%., The difference between his best and worst game phases is about 5.7%. This sizeable difference shows us that his power spikes and wanes in different parts of the round. Plan well.
트린다미어 has been picked somewhat often in the latest ranked League games. In the current meta, his popularity is 5.2%. He is sometimes banned during champ select. Obviously, some players see him as a major threat. In recent ranked rounds, 트린다미어 was banned 5.2% of the time.
You will find him most often used in the top position. However, that is not the best position for him. The highest win rate position for 트린다미어 is middle (53.7%). Currently, 트린다미어's meta game is focused on dealing damage. In particular, his gameplay should mainly be centered around physical damage. Moreover, he is a pretty good tank champion. Dealing magical damage is the least significant part of 트린다미어’s gameplay.
You should anticipate having to dedicate a decent amount of time practicing and learning to get good with 트린다미어. Most League gamers consider he is an average difficulty champ to main. 트린다미어 primarily causes physical damage (95% of his total damage). He doesn't deal much of other damage types and should not be considered a hybrid damage dealer..
트린다미어 deals a lot of damage in a regular ranked round (20,718 damage). You should focus on building him as a damage dealing champion to smash your foes.
If you are looking for a dominating damage dealer, then you should definitely consider this champion. He has one of the absolute best kill counts in the game among all champs. Moreover, he has a somewhat typical death total with an average of 5.8 deaths per League game. Moreover, 트린다미어's KDA is usually very low with an average KDA ratio of 1.8 as well as 3.8 assists per game.
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