Thanks to 탈론's K/D/A and utility, he has a fairly average overall win rate. He does best in the late game, with a winrate of 50.6% in that phase. Unfortunately, he does worst in the early game, where 탈론's win rate is 47.7%., The difference between his best and worst game phases is only 2.9%. This sizeable difference indicates that his power spikes and wanes in different phases of the match. Prepare accordingly.
In the current meta, 탈론 is somewhat popular. He has been selected in 4.4% of recently ranked games. Hardly anyone sees him as a threat. He has only been banned in approximately 2.2% of League rounds.
탈론 is played mostly in the middle position. This happens in 74.2% of his matches. Yet, middle 탈론 has the highest win rate (49.3%) of all positions but is less popular of a position (played 24.3% of the time). Currently, 탈론's meta game is focused on dealing damage. Specifically, his build should mostly be focused on physical damage. Dealing magical damage is the least significant part of 탈론’s build.
You should anticipate having to dedicate a decent amount of time practicing and learning to pick up 탈론. Many League of Legends gamers believe he is an average difficulty champion to main. 탈론 mostly causes physical damage (94% of his total damage). He doesn't deal a lot of other damage types and should not be played as hybrid damage dealer..
탈론 deals a great deal of damage during a normal match (23,711 damage). You should focus on developing him as a powerful champion to destroy your opponents.
He is a powerful damage dealer in the game with 9 kills on average each game. That is one of the highest kill rates among all middles. Furthermore, he has a relatively high average champion death count (7.1 deaths). Additionally, 탈론's KDA is usually low with an average KDA ratio of 2.1 as well as 5.9 assists per round.
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