As a result of 신드라's K/D/A and utility, she has a somewhat poor overall win rate. She does best in the mid game, with a winrate of 48.9% in that phase. Unfortunately, she does very poorly in the late game, where 신드라's winrate is 47.1%., The difference between her best and worst game phases is only 1.8%. This negligible difference indicates that her relative power is flat throughout the entire match.
신드라 has been used somewhat often in the latest ranked League of Legends games. In the current meta, her popularity is 5%. Some players see her as a danger. She has been banned in about 5.3% of LoL rounds.
신드라 is most commonly played in the middle position. This occurs in 93.4% of her games. Middle 신드라 also has the highest win rate (48.8%) of all positions. At this time, 신드라's meta game is centered around dealing damage. Specifically, her build should primarily be focused on magical damage. Additionally, she is a decent support champion. Dealing physical damage is the least significant part of 신드라’s kit.
If you are not used to her skills and tactics, you probably will find it difficult picking her up for the first time. Many competitors believe her to be a tough champion to pick up. 신드라 primarily deals magic damage (88% of her total damage). She doesn't deal a lot of other damage types and should not be played as hybrid damage dealer..
신드라 deals a lot of damage during a regular ranked match (23,470 damage). You should focus on developing her as a damage dealing champion to crush your foes.
If you are looking for a dominating carry, then you should definitely consider this champion. She has one of the absolute best kill totals on the Rift among all champions. Moreover, she has a somewhat typical death rate with an average of 5.9 deaths per LoL game. Furthermore, 신드라's KDA is typically average with an average KDA ratio of 2.3 as well as 6.5 assists per round.
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