Thanks to 람머스's K/D/A and utility, he has a pretty good overall win rate. He does very well in the mid game, with a winrate of 51.85% in that phase. Unfortunately, he does worst in the early game, where 람머스's winrate is 50.3%., The difference between his best and worst game phases is only 1.6%. This negligible difference indicates that his power is consistent during a whole match.
람머스 has been picked only occasionally in the latest ranked LoL rounds. In the current meta, his popularity is 3.6%. A lot of players see him as a danger. He has been banned in roughly 10.3% of LoL rounds.
람머스 is played mostly in the jungle position. This happens in 92% of his matches. Jungle 람머스 also has the highest win rate (51.2%) of all positions. Currently, 람머스's meta game is centered around tanking. In particular, his kit should primarily be focused on protecting carries. Furthermore, he is an ok magical damage dealer champion. Dealing physical damage is the least critical part of 람머스’s gameplay.
You should expect to have to to spend a decent amount of time practicing and learning to master 람머스. Many LoL players consider he is an average difficulty champ to main. 람머스 primarily deals magic damage (79% of his total damage). He doesn't deal a lot of other damage types and should not be played as hybrid damage dealer..
람머스 deals a good amount of damage in a typical game (14,935 damage). You may want to focus on building him as a damage dealing champ to crush your foes.
He is an average damage dealer on the Rift with 4.3 kills on average each round. That is one of the lowest kill rates among all jungles. Additionally, he has a relatively typical average champion death count (5.5 deaths). Furthermore, 람머스 has a high KDA ratio (2.9) with 11.5 assists.
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