Thanks to 마오카이's K/D/A and utility, he has a pretty good overall win rate. He does best in the mid game, with a winrate of 52.5% in that phase. Unfortunately, he does terribly in the late game, where 마오카이's win rate is 50.8%., The difference between his best and worst game phases is only 1.7%. This negligible difference makes it clear that his relative power is flat during the game.
In the current meta, 마오카이 is very popular. He has been used in 6.9% of recently ranked rounds. Hardly anyone sees him as a danger. He has only been banned in approximately 1.6% of League games.
You can see him typically used in the support position. The top win rate position for 마오카이 is support (52.6%). Currently, 마오카이's meta game is focused on utility and support. In particular, his kit should mostly be centered around assisting others. Additionally, he is an ok magical damage dealer champion. Dealing physical damage is the least critical part of 마오카이’s playstyle.
If you are not used to his abilities and tactics, you will not find it difficult trying him out for the first time. Many competitors believe him to not be a tough champ to pick up. 마오카이 mostly deals magic damage (80% of his total damage). He doesn't deal a lot of other damage types and should not be played as hybrid damage dealer..
마오카이 deals a good amount of damage during a normal match (12,691 damage). You could focus on building him as a damage dealing champion to crush your foes.
He is a weak damage dealer on the Rift with 2.6 kills on average each game. That is one of the lowest kill rates among all supports. Additionally, he has a relatively typical average champion death count (6 deaths). Additionally, 마오카이 has a high KDA ratio (2.6) with 13.3 assists.
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