As a result of 잭스's K/D/A and utility, he has a fairly average overall win rate. He does best in the late game, with a winrate of 51.5% in that phase. Unfortunately, he does terribly in the early game, where 잭스's win rate is 48.3%., The difference between his best and worst game phases is about 3.2%. This sizeable difference shows us that his power spikes and wanes in different phases of the match. Plan accordingly.
In the current meta, 잭스 is incredibly popular. He has been played in 13.7% of recently ranked matches. Most League players see him as a threat. He has been banned in approximately 22.6% of LoL rounds.
잭스 is played mostly in the top position. This happens in 64.6% of his games. Yet, top 잭스 has the highest win rate (52.5%) of all positions but is less popular of a position (played 33.5% of the time). Currently, 잭스's meta game is focused on dealing damage. Specifically, his kit should mainly be centered around physical damage. Additionally, he is an ok magical damage dealer champ. Supporting others and crowd control are the least significant part of 잭스’s build.
You should anticipate having to spend a decent amount of time practicing and learning to get good with 잭스. Most League gamers consider he is an average difficulty champion to master. 잭스 primarily does physical damage (58% of his total damage). He also deals a large amount of magic damage.
잭스 deals a lot of damage during a normal game (21,801 damage). You should focus on developing him as a damage dealing champ to defeat your opponents.
He is a powerful damage dealer in the game with 6.4 kills on average per game. That is one of the highest kill counts among all tops. Moreover, he has a somewhat above average death total with an average of 6.4 deaths per League of Legends round. Moreover, 잭스's KDA is usually very low with an average KDA ratio of 1.7 as well as 4.4 assists per round.
method2.text1
method2.text2
method2.text3
method2.text4