Because of 하이머딩거's K/D/A and utility, he has a fairly average overall win rate. He does very well in the early game, with a winrate of 50.8% in that phase. Unfortunately, he does terribly in the late game, where 하이머딩거's winrate is 44.3%., The difference between his best and worst game phases is a large 6.5%. This sizeable difference makes it clear that his power spikes and wanes in different phases of the round. Plan well.
In the current meta, 하이머딩거 is not very popular. He has been used in only 3% of recently ranked matches. Hardly anyone sees him as a threat. He has only been banned in approximately 1.5% of League rounds.
You can see him typically used in the middle position. However, that is not the best position for him. The best win rate position for 하이머딩거 is bottom (52.7%). At this time, 하이머딩거's meta game is focused on dealing damage. In particular, his gameplay should mostly be focused on magical damage. Additionally, he is a decent tank champ. Dealing physical damage is the least important part of 하이머딩거’s kit.
If you are not used to his abilities and gameplay, you probably will find it difficult trying him out for the first time. Many competitors consider him to be a difficult champ to get good at. 하이머딩거 primarily does magic damage (94% of his total damage). He doesn't deal a lot of other damage types and should not be considered a hybrid damage dealer..
하이머딩거 deals a great deal of damage during a normal game (26,318 damage). You should focus on building him as a damage dealing champion to destroy your enemies.
If you are looking for a dominating damage dealer, then you should maybe consider this champion. He has one of the top kill totals on the Rift amongst other champions. Furthermore, he has a relatively high average champion death rate (6.2 deaths). Additionally, 하이머딩거 has a low KDA ratio (1.9) with 6.6 assists.
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