Le abilità di Fizz sono proporzionali al suo potere magico: valuta l'acquisto di oggetti come Clessidra di Zhonya o Velo della Banshee contro squadre che minacciano di infliggere danni a raffica e oggetti come Terrore dei lich o Copricapo di Rabadon, se pensi di poter sopravvivere senza ulteriori incrementi di salute.
Siccome Fizz ignora le collisioni, cerca qualsiasi opportunità in corsia di camminare attraverso i minion e applicare la passiva Tridente della pietra di mare, per poi continuare con l'attacco dell'attiva dopo qualche secondo.
L'abilità suprema di Fizz, Evocazione acquatica, può essere puntata verso un nemico o verso un'area dove pensi che si stia dirigendo.
Usa Attrazione lunare e Scatto lunare per stare sui bersagli e attiva Lama di lunargento per infliggere danni extra.
Valuta quando lanciare Scatto lunare senza Luce lunare e quando invece aspettare per colpire con un'altra Falce crescente.
Utilizzare in battaglia Falce crescente è molto importante, ma non avere paura di non andare a segno. Il tempo di ricarica è corto e il costo in mana è basso.
The Fizz Diana synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with Diana, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.
Overall, Fizz sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with Diana. His KDA went down from NaN to NaN. This negative change shows that Diana helps Fizz perform worse in ranked League matches. Yet, the small difference shows that this performance change is not very impactful.
When Fizz plays on the same team as Diana, he sees a barely noticable drop in his total damage dealt. This change could indicate that Diana does not support by providing protection for him to deal more damage or that her participation also helps extend the match's duration. Similarly, when Fizz is played alongside Diana on the same side, he usually scores many fewer killing sprees than when he plays without Diana. This is contrasting evidence that he is worse when playing synergisticly with Diana.
Moreover, when Fizz plays with Diana on the same side, he on average receives a little less damage than when he fights alone. Taking not as much damage could mean that Diana does a decent job of protecting Fizz during teamfights.
There is no perfect ally for Fizz that will always be his top teammate. However, overall, Diana is a below average ally for Fizz. By playing on the same side as Fizz, she lowers their win rate by -2.1% to 50.5%. This shows that there is a harmful synergy between Fizz and Diana that results in them performing not as well together than alone.
Diana has a lower difficulty than Fizz. That means you don't need to be cautious when finding Diana comrades to go into battle on the same side as, as they will need a relatively low level of skill to work well with you.
Working together, Fizz players will likely observe an overall large increase in your team’s capability to to do a lot of AP damage. Together, these champions are able to dish out a surprising amount of magic type damage.
In contrast, by bringing Fizz and Diana together, you may not be providing your side enough support. Plan to include other champions on your team that fills this relative gap in this pairing's capabilities.
Regardless of your Diana ally's ability, you need to focus on maximizing your gold income, staying alive by avoiding foolish fights, and taking down objectives. If you heed this simple advice, you should do well anyway.
If you would like to truly master Fizz to pair well with Diana during both the laning and mid / late game phases of League matches, you should continue reading to gather a few extra tips and tricks for this champion pairing. If you listen to the build and suggestions displayed here, you will grow your win rate significantly.
The most important items to focus on in your Fizz and Diana synergy build include Copricapo di Rabadon, Terrore dei lich, and Apice della tempesta. When Fizz bought at least these three items in his build, he did a lot better when fighting alongside Diana than with most other common item sets. In fact, Fizz boasted an average winrate of 50.5% helping carry Diana with these items in his kit.
To have the best probability of coming out on top against your oponents, you should use the Elettroshock, Impatto improvviso, Collezione di Bulbi, Cacciatore di tesori, Trionfo, and Colpo di grazia runes from the Dominazione and Precisione rune sets. Of all the runes players picked for this champion pairing, this sequence of runes resulted in the greatest win rate. Notably, these runes averaged a 50.5% winrate overall.
If you want to get Fizz with Diana collaboration tips and stats for a a particular skill level, feel free to select one from the selection menu above. By default, the stats and guides given are computed using every round with data with both champions.