Se Draven non si muove, Ascia rotante atterrerà vicino a dove si trova. Ricadrà direttamente su di lui, o appena a destra o a sinistra.
Se Draven si muove dopo aver attaccato, Ascia rotante si orienterà verso la direzione del suo movimento. Sfrutta la cosa per controllare il movimento dell'Ascia rotante.
Le abilità di Fizz sono proporzionali al suo potere magico: valuta l'acquisto di oggetti come Clessidra di Zhonya o Velo della Banshee contro squadre che minacciano di infliggere danni a raffica e oggetti come Terrore dei lich o Copricapo di Rabadon, se pensi di poter sopravvivere senza ulteriori incrementi di salute.
Siccome Fizz ignora le collisioni, cerca qualsiasi opportunità in corsia di camminare attraverso i minion e applicare la passiva Tridente della pietra di mare, per poi continuare con l'attacco dell'attiva dopo qualche secondo.
L'abilità suprema di Fizz, Evocazione acquatica, può essere puntata verso un nemico o verso un'area dove pensi che si stia dirigendo.
The Draven Fizz synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with Fizz, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.
Overall, Draven sees a large worsening in his KDA (ratio of kills and assists to deaths) when paired with Fizz. His KDA worsened from NaN to NaN. This drop shows that Fizz helps Draven perform not as well in ranked LoL matches. Yet, the small difference shows that this performance change is not very impactful.
When Draven is paired with Fizz, he observes a marginal improvement in his complete damage output. This change may signal that Fizz supports by providing protection for him to dish out more damage or that his allyship also helps extend the round's duration. Similarly, when Draven is played with Fizz on the same side, he usually scores many fewer killing sprees than when he plays alone. This is contrasting evidence that he is worse when playing alongside Fizz.
Additionally, when Draven plays with Fizz on the same side, he usually receives a little less damage than when he fights alone. Getting dealt not as much damage could mean that Fizz does a decent job of protecting Draven in team fights.
There is no one best companion for Draven that will always be his top teammate. However, overall, Fizz is a decent companion for Draven. By playing on the same team as Draven, he raises their win rate by 1.5% to 51.2%. This shows that there is pretty good synergy between Draven and Fizz that results in them performing stronger together than without each other.
Fizz has a lower difficulty than Draven. That means Draven players don't need to be careful when arranging Fizz teammates to fight alongside, as they will require a relatively low level of skill to be able to do well with you.
Playing alongside, Draven players should expect to see an overall large increase in your team’s capacity to dish out massive AD. Combined, these champs can tear through the other team with a lot of physcial damage.
In contrast, by bringing Draven and Fizz together, you probably will not be providing your team enough tankyness. Make sure to have other champions on your team that neutralizes this relative disparity in their capabilities.
Regardless of your Fizz ally's ability, you need to focus on increasing your gold income, outlasting your enemies, and taking down objectives. If you follow these simple suggestions, you should do well, regardless.
If you would like to truly master Draven in order to work well with Fizz during both the early game and mid / late game phases of LoL games, you should continue reading to master some more lessons on this champion pairing. If you mind the build and tips displayed above, you will grow your win rate by a lot.
The ideal finished items to include in your Draven and Fizz synergy build include Lama di Youmuu, Il Collezionista, and Ciclospada voltaica. When Draven bought at least these three items in his build, he did significantly better as an ally of Fizz than with many other common builds. In fact, Draven had an average winrate of 51.2% when playing alongside Fizz with these items in his kit.
To have the highest likelihood of vanquishing your oponents, Draven players should take the Tempo letale, Trionfo, Leggenda: Stirpe, L'ultima sfida, Collezione di Bulbi, and Cacciatore di tesori runes from the Precisione and Dominazione rune sets. Of all the rune combinations that we analyzed for this team composition, this combo of runes resulted in the top win rate. In fact, these runes gave a 51.2% winrate overall.
If you want to view Draven with Fizz synergy tips and stats for a a specific division, feel free to choose one from the selection menu shown above. By default, the statistics and tips and suggestions shown are calculated using every match with data with both champs.