Bolla della nanna percorre più distanza oltre i muri. Trova un nascondiglio per preparare un'uccisione a lunga distanza.
Interrompi il sonno con la tua fonte di danni più alta, perché i nemici addormentati subiscono il doppio dei danni.
Stella vagante infligge più danni in base alla distanza che percorre. Lanciarla alle tue spalle per poi deviarla può infliggere un sacco di danni.
Uscire dall'area della Cortina fumogena rimuove immediatamente gli effetti negativi.
Graves infligge per lo più danni fisici, quindi l'armatura è una buona contromossa.
The stat comparisons provided here underscore some valuable Zoe against Graves counter statistics that can help us appreciate the distinctions between the pair. For instance, Zoe’s KDA ratio ([kills + assists] / deaths) of NaN is better than Graves’s ratio of NaN, indicating that Zoe may be more central to her team's team fighting effectiveness than Graves..
Zoe typically has a similar longest killing spree as her enemy does. Typically, she takes less damage than Graves. This typically indicates differing health capacities, but it can also show that the champion with higher health has less agility and thus is not able to escape further harm when poked or engaged.
Both League champions are great champions. Both champs have their pros and cons. In the game's current meta, Zoe usually loses when facing off against Graves, with a 48.0% win rate. As a result, Zoe makes a poor counter to Graves.
While Zoe does have a lower winrate compared to Graves, when on opposite teams, Zoe also has a greater learning curve that makes her a more difficult champion to develop with. You should expect to face a difficult match when picking Zoe into Graves.
Furthermore, Zoe has almost no amount of CC and other utility, a similar amount to Graves. This makes her just as valuable during teamfights, especially when facing champions with a ton of burst damage.
While there is not one best champion overall in League of Legends, in Zoe vs Graves matchups, Graves is the better champion with a lower win rate, more champion depth, and a similar amount of utility to help out your allies during teamfights.
Zoe is a bad counter for Graves. Make sure you focus your play on increasing your CS and taking out objectives. If you can do that, you should hold your own as Zoe against Graves.
To learn all of the intricacies of Zoe in order to counter Graves during both the lane and mid / late game phases of League of Legends, you should keep reading to gather a few extra lessons on this matchup. If you mind the build and tips shown above, you should grow your win rate significantly and be closer to League of Legends pro players.
Zoe usually gets more CS as Graves. Champions who on average don't earn much CS usualy don't have to have much CS to be valuable teammates, such as support champions. They are able to scale well off of their skills, stats, and first items alone. Yet, champions with a lot of CS, such as hyper-carries, often require many items to be effective. In either case, try to surpass the values shown on this page to do well.
The ideal items to prioritize in your Zoe versus Graves build include Copricapo di Rabadon, Apice della tempesta, and Compagno di Luden. When Zoe combined at least these three items in her build, she performed a lot better vs Graves than with most other typical item sets. In fact, Zoe had an average winrate of 48.0% when countering Graves with these items in her kit.
To have the highest likelihood of vanquishing Graves as Zoe, Zoe players should take the Elettroshock, Assaggio di sangue, Collezione di Bulbi, Cacciatore di tesori, Fascia del Flusso, and Bruciare runes from the Dominazione and Stregoneria rune sets. Of all the runes players used for Zoe vs Graves matchups, this order of runes resulted in the greatest win rate. Moreover, these runes averaged a 48.0% winrate overall.
If you would like to view Zoe vs Graves tips and builds for a a distinct player tier, feel free to choose one from the selection menu provided above. If viewing for the first time, the stats and strategies displayed are computed using every round run with both champs.