Piazzare un'Ombra vivente prima di usare Marchio della morte può dare a Zed una rapida via di fuga dal combattimento.
Risparmiare energia e tempi di ricarica fino all'uso dell'abilità suprema massimizza i danni di Marchio della morte.
Attivare rapidamente Ombra vivente due volte teletrasporta subito Zed alla sua ombra, consentendo fughe rapide.
The stats provided here feature several influential Zed versus Senna counter statistics that may help you realize the differences and similarities between the pair. For instance, Zed’s KDA ratio ([kills + assists] / deaths) of NaN is more than Senna’s KDA ratio of NaN, demonstrating that Zed may be more central to his team's team fighting effectiveness than Senna. This observation is largely a result of the difference in kills.
Zed usually has a much larger longest kill spree than his foe does. On average, he takes more damage than Senna. This often reflects differing health capacities, but it can also illustrate that the one champion has less agility and thus is not able to kite away from further damage when engaged or poked.
Both League champions are great. Both have their pros and cons. In the game's current meta, Zed usually loses when trying to fight Senna, with a 48.3% win rate. As a result, Zed makes a poor counter to Senna.
While Zed does have a lower winrate than Senna, when on opposite teams, Zed also has a greater difficulty level that makes him a more complex character to learn. You still need to be cautious when picking Zed into Sennaas his relative depth means you may not be able to unleash his full potential without a significant amount of practice beforehand.
Furthermore, Zed also has almost no amount of CC and other utility, a similar amount to Senna. This makes her just as valuable during team fights, especially when fighting champions with a ton of burst damage.
While there isn't one best champion overall in League of Legends, in Zed vs Senna matchups, Senna is the better champ with a lower win rate, similar champion depth, and a similar amount of utility to help out your teammates during teamfights.
Zed is a somewhat poor counter for Senna. Focus your gameplay on increasing your CS and clearing objectives. If you are able to do that, you should be able to stand on your own as Zed against Senna.
To learn all of the intricacies of Zed in order to counter Senna during both the early game and mid / late game phases of League of Legends, you should continue reading to pick up a few extra lessons on this matchup. If you listen to the build and suggestions presented above, you should increase your win rate by a lot and be that much closer to League of Legends pro players.
Zed most often accumulates more CS as Senna. Champions who on average don't take many minion kills often don't require much CS to be effective, such as supports. These kinds of champions are able to scale properly off of their skills, stats, and first items alone. Yet, champions with a lot of CS, such as hyper-carries, often require a lot of items to be effective. In either situation, try to do better than the values reported here to do well.
The best items to prioritize in your Zed versus Senna build include Arco di Assioma, Tracotanza, and Ciclospada voltaica. When Zed combined at least these three items in his build, he did much better versus Senna than with most other typical counter builds. In fact, Zed boasted an average win rate of 48.3% when playing against Senna with this build.
To have the best chance of defeating Senna as Zed, you should use the Elettroshock, Impatto improvviso, Collezione di Bulbi, Cacciatore supremo, Trascendenza, and Bruciare runes from the Dominazione and Stregoneria rune sets. Of all the rune combinations players chose for Zed vs Senna clashes, this blending of runes resulted in the highest win rate. Notably, these runes provided a 48.3% winrate overall.
If you need to see Zed vs Senna tips and counter stats for a a particular skill level, feel free to select one from the selection menu displayed above. If viewing for the first time, the stats and strategies given are computed using every match finished with both champions.