Quando pienamente carico, Spaccaferro raddoppia il danno. Ottimo per raggiungere e finire campioni che fuggono.
Forza implacabile infligge danni pieni a chiunque si trovi nell'onda d'urto. Usala sui minion nella corsia per colpire i campioni che si nascondono dietro.
Fermati e arrenditi è un potente strumento per ingaggiare, ricordati solo di non usarla troppo lontano dai tuoi alleati.
Ryze è particolarmente pericoloso per i nemici marchiati con Flusso.
Usa il tempo di preparazione di Portale dei reami per capire come gestire quello che potrebbe uscire dal portale.
Gli effetti di controllo ai danni di Ryze durante la preparazione di Portale dei reami annullano il portale.
The stats shown here underscore several significant Vi versus Ryze counter stats that can help us understand the differences between the two. As an example, Vi’s KDA ratio ([kills + assists] / deaths) of NaN is greater than Ryze’s ratio of NaN, showing that Vi may be more central to her team's team fighting effectiveness than Ryze..
Vi usually has a similar longest killing spree as her foe does. Commonly, she takes more damage than Ryze. This typically indicates different amounts of tankyness, yet it can also show that the champ with higher HP has less agility and thus is unable to escape additional harm when engaged or poked.
Both League champs are great. Both champs have their strengths, weaknesses, and counters. In League's current meta, Vi usually wins when trying to fight Ryze, with a 51.7% win rate. Thus, Vi makes a good counter to Ryze.
While Vi does have a higher winrate compared to Ryze, when facing one another, Vi also has a lower level of difficulty that makes her a less time consuming champion to develop with. You should be careful when picking Vi into Ryze.
Additionally, Vi has almost no amount of CC and other utility, a similar amount to Ryze. This makes her just as valuable during teamfights, especially when fighting champions with a lot of burst damage.
While there isn't a single best champion for every situation in League of Legends, in Vi vs Ryze matchups, Vi is the better champion with a higher win rate, less champion complexity, and a similar amount of utility to help out your allies during teamfights.
Vi is a decent counter for Ryze. You will do well by focussing your strategy on keeping up your gold and cs and taking out objectives. If you can do that, you should hold your own as Vi against Ryze.
If you would like to truly master Vi to counter Ryze during both the early game and mid / late game phases of League of Legends, you should continue reading to learn a few extra lessons on this matchup. If you mind the build and suggestions shown here, you should increase your win rate by a lot and be closer to League of Legends pro players.
Vi on average racks up a lot less CS compared to Ryze. Champs who on average don't take many minion kills often don't require much CS to be effective, such as supports. They are capable of scaling properly off of their abilities and first items alone. Yet, champions with a lot of CS, such as hyper-carries, typically have to have many items to be effective. In either situation, try to exceed the numbers reported here to do well.
The top items to use in your Vi versus Ryze build include Mannaia oscura, Lancia di Shojin, and Cielo infranto. When Vi incorporated at least these three items in her build, she performed a lot better vs. Ryze than with most other typical counter builds. In fact, Vi had an average winrate of 51.7% battling Ryze with this build.
To have the greatest likelihood of beating Ryze as Vi, Vi players should take the Pioggia di lame, Impatto improvviso, Collezione di Bulbi, Cacciatore implacabile, Leggenda: Alacrità, and Trionfo runes from the Dominazione and Precisione rune sets. Out of all the rune sets players used for Vi vs Ryze clashes, this mixture of runes resulted in the greatest win rate. Moreover, these runes gave a 51.7% win rate overall.
If you need to view Vi vs Ryze tips and builds for a a distinct player tier, please select one from the selection menu provided above. If viewing for the first time, the statistics and build suggestions displayed are computed using every match completed with these champions.