Fai attenzione, quando lanci impedimenti immobilizzanti a Fiora. Se il suo Contrattacco è disponibile, può rivoltare il loro potere contro di te.
Danza del duello mostra da dove Fiora cercherà di attaccare, quindi sii pronto a colpirla non appena ci prova.
The stats shown on this page underscore several critical Seraphine versus Fiora matchup statistics that can help you distinguish the distinctions between this set of champs. For instance, Seraphine’s KDA ratio ([kills + assists] / deaths) of NaN is greater than Fiora’s KDA ratio of NaN, indicating that Seraphine may be more central to her team's team fighting effectiveness than Fiora. This observation is in large part fueled by the differences in assists.
Seraphine normally has a slightly smaller longest kill spree than her enemy does. Commonly, she takes less damage than Fiora. This is usually reflective of differing health capacities, yet it can also illustrate that the champion with increased HP has less mobility and thus is not able to flee from further damage when poked or engaged.
Both LoL champions are great champions. Both have their strengths, weaknesses, and counters. In League's current meta, Seraphine usually loses when facing off against Fiora, with a 48.3% win rate. Therefore, Seraphine makes a poor counter for Fiora.
While Seraphine does have a lower win rate than Fiora, when they face off with one another, Seraphine also has a lower difficulty level that makes her a less complex character to develop with. You should be careful when picking Seraphine into Fiora.
Moreover, Seraphine has a great amount of utility and CC, a similar amount to Fiora. This makes her just as valuable during team fights, especially when trying to counter champions with a lot of burst damage.
While there isn't one best champion in League of Legends, in Seraphine vs Fiora matchups, Fiora is the better champ with a lower win rate, less champion complexity, and a similar amount of utility to help out your allied champions during team fights.
Seraphine is a somewhat poor counter to Fiora. You will do well by focussing your play on keeping up your gold income and taking out objectives. If you do that, you should do very well as Seraphine against Fiora.
To learn all of the intricacies of Seraphine to counter Fiora during both the early game and mid / late game phases of League of Legends, you should keep reading to gather a few extra tricks and insights into this matchup. If you listen to the build and suggestions presented here, you will increase your win rate significantly and be that much closer to League of Legends pro players.
Seraphine typically gets less CS relative to Fiora. Champs who typically don't acquire many minion kills usualy don't need much CS to be valuable teammates, such as support champions. They are able to scale well off of their abilities and first items alone. Yet, champs with large amounts of CS, such as hyper-carries, usually require a lot of items to be effective. In either case, try to surpass the numbers displayed here to do well.
The best items to focus on in your Seraphine versus Fiora build consist of Abbraccio serafico, Pietra di luna rinnovata, and Nucleo dell'alba. When Seraphine incorporated at least these three pieces in her build, she performed much better versus Fiora than with many other commonly used counter builds. In fact, Seraphine had an average win rate of 48.3% battling Fiora with this counter build.
To have the best probability of crushing Fiora as Seraphine, Seraphine players should equip the Evoca Aery, Fascia del Flusso, Trascendenza, Tempesta incombente, Colpo di grazia, and Presenza di spirito runes from the Stregoneria and Precisione rune sets. Of all the runes that we analyzed for Seraphine vs Fiora clashes, this combo of runes resulted in the greatest win rate. Moreover, these runes gave a 48.3% winrate overall.
If you want to see Seraphine versus Fiora tips and matchup stats and build suggestions for a a distinct player tier, feel free to choose one from the selection menu shown above. By default, the stats and guides given are computed using every round finished with these champs.