Fai attenzione al potenziale danno che Cassiopeia può infliggerti con Zanne gemelle una volta che ti ha avvelenato.
Girati dall'altra parte quando Cassiopeia sta lanciando Sguardo pietrificante in modo da essere rallentato invece che stordito.
The stats shown on this page feature several important Seraphine versus Cassiopeia matchup statistics that may help us explain the differences between these two champs. As an example, Seraphine’s KDA ratio ([kills + assists] / deaths) of NaN is more than Cassiopeia’s ratio of NaN, demonstrating that Seraphine may be more central to her team's team fighting potential than Cassiopeia. This observation is in large part fueled by the differences in assists.
Seraphine often has a slightly smaller longest kill spree than her matchup does. Typically, she receives less damage than Cassiopeia. This often reflects differing health capacities; however, it can also imply that the one champ has less agility and thus is unable to flee from additional damage when poked or engaged.
Both LoL champions are great champions. Both have their pros and cons. In the game's current meta, Seraphine usually fairs equally well when trying to fight Cassiopeia, with a 50.4% win rate. Thus, Seraphine makes an ok counter to Cassiopeia.
While Seraphine does have a higher win rate than Cassiopeia, when they face off with one another, Seraphine also has a much lower level of difficulty that makes her a less complex champion to pick up and master. You should be careful when picking Seraphine into Cassiopeia.
Additionally, Seraphine has a lot of utility and CC, a similar amount to Cassiopeia. This often makes her just as valuable during teamfights, especially when fighting champions with a ton of burst damage.
While there isn't a single best champion overall in League of Legends, in Seraphine vs Cassiopeia matchups, Seraphine is the better champ with a similar win rate, less champion complexity, and a similar amount of utility to help out your teammates during team fights.
Seraphine is a decent counter for Cassiopeia. Focus your tactics on increasing your gold and cs and destroying objectives. If you can do that, you should hold your own as Seraphine against Cassiopeia.
If you would like to truly master Seraphine in order to counter Cassiopeia during both the lane and mid / late game phases of League of Legends, you should keep reading to gather a few extra tips and tricks for this matchup. If you pay attention to the build and tips presented above, you will grow your win rate by a lot and be closer to League of Legends pro players.
Seraphine usually picks up less CS relative to Cassiopeia. Champs who on average don't take many minion kills usualy don't require much CS to be effective, such as support champions. These kinds of champions are capable of scaling properly off of their abilities and first items alone. Yet, champs with a lot of CS, such as hyper-carries, usually have to have several high cost items to be effective. In either situation, try to exceed the numbers displayed here to do well.
The most important items to use in your Seraphine versus Cassiopeia build include Abbraccio serafico, Opposizione celestiale, and Pietra di luna rinnovata. When Seraphine used at least these three pieces in her build, she performed much better countering Cassiopeia than with most other typical counter builds. In fact, Seraphine had an average win rate of 50.4% when playing against Cassiopeia with this counter build.
To have the highest chance of crushing Cassiopeia as Seraphine, you should use the Evoca Aery, Fascia del Flusso, Trascendenza, Tempesta incombente, Tonico triplo, and Intuito cosmico runes from the Stregoneria and Ispirazione rune sets. Of all the rune builds players chose for Seraphine vs Cassiopeia fights, this composite of runes resulted in the highest win rate. Notably, these runes provided a 50.4% winrate overall.
If you want to view Seraphine x Cassiopeia tips and counter builds for a an individual division, please choose one from the selection menu above. At first, the stats and strategies displayed are computed using all rounds finished with these champs.