Lasciare delle gallerie in giro per la mappa ti garantirà varie scelte quando vorrai lanciare Velocità del Vuoto.
Lancia Immersione prima di muoverti in giro per la mappa per sfruttare la velocità di movimento aumentata e la sicurezza fornita da Senso sismico.
Senso sismico può farti notare i nemici in avvicinamento e si rivela molto utile quando entri nel territorio ostile.
The stats shown on this page highlight some critical Rek'Sai vs. Seraphine counter statistics that can help you explain the differences between this set of champs. As an example, Rek'Sai’s KDA ratio ([kills + assists] / deaths) of NaN is better than Seraphine’s ratio of NaN, demonstrating that Rek'Sai may be more central to his team's team fighting effectiveness than Seraphine. This observation is largely fueled by the difference in kills.
Rek'Sai typically has a much larger longest killing spree than his matchup does. Commonly, he takes more damage than Seraphine. This often reflects differing health capacities, but it can also indicate that the champ with higher health has less mobility and thus is not able to kite away from additional damage when engaged or poked.
Both League of Legends champions are great champions. Both have their pros and cons. In League's current meta, Rek'Sai usually loses when facing off against Seraphine, with a 48.9% win rate. Therefore, Rek'Sai makes a poor counter for Seraphine.
While Rek'Sai does have a lower win rate compared to Seraphine, when they face off with one another, Rek'Sai also has a much greater learning curve that makes him a more difficult character to develop with. You should be careful when picking Rek'Sai into Seraphine.
Moreover, Rek'Sai has some amount of utility and CC, a similar amount to Seraphine. This often makes her just as valuable during teamfights, especially when facing champions with a ton of burst damage.
While there is not a single best champion in League of Legends, in Rek'Sai vs Seraphine matchups, Seraphine is the better champ with a lower win rate, more champion depth, and a similar amount of utility to help out your allied champions during teamfights.
Rek'Sai is a somewhat poor counter for Seraphine. You will do well by focussing your strategy on maximizing your CS and destroying objectives. If you are able to do that, you should do very well as Rek'Sai against Seraphine.
If you would like to learn all of the intricacies of Rek'Sai to counter Seraphine during both the lane and mid / late game phases of League of Legends, you should keep reading to learn a few extra tips and tricks for this matchup. If you mind the build and suggestions displayed here, you should grow your win rate by a lot and be closer to League of Legends pro players.
Rek'Sai often gets a lot less CS as Seraphine. Champs who typically don't acquire many minion kills typically don't have to have much CS to be effective, such as sup champs. They are able to scale properly off of their abilities and first items alone. Yet, champions with large amounts of CS, such as hyper-carries, typically need many items to be effective. In either situation, try to surpass the numbers displayed on this page to do well.
The most crucial items to use in your Rek'Sai versus Seraphine build include Pegno di Sterak, Mannaia oscura, and Idra titanica. When Rek'Sai combined at least these three pieces in his build, he performed a lot better when fighting Seraphine than with most other commonly used counter builds. In fact, Rek'Sai had an average winrate of 48.9% when countering Seraphine with this counter build.
To have the best chance of coming out on top against Seraphine as Rek'Sai, Rek'Sai players should use the Conquistatore, Trionfo, Leggenda: Alacrità, Colpo di grazia, Calzature magiche, and Intuito cosmico runes from the Precisione and Ispirazione rune sets. Of all the rune sets we have analyed for Rek'Sai vs Seraphine counter picks, this combo of runes yielded the highest win rate. In fact, these runes gave a 48.9% win rate overall.
If you need to get Rek'Sai vs Seraphine tips and builds for a a particular division, please choose one from the selection menu above. By default, the stats and build suggestions given are calculated using every game finished with both champions.