Se hai difficoltà a controllare la Barriera prismatica, ricordati che ritorna verso di te dopo che ha raggiunto la sua gittata massima.
Lux ha delle abilità di controllo delle zone molto forti. Prova a piazzare Singolarità lucente in modo da prevenire l'avanzata o la ritirata di un nemico.
Singolarità lucente è un ottimo strumento di ricognizione. Lancialo nell'erba alta prima di entrarvi dentro per controllare la presenza di eventuali nemici.
Dividetevi quando vedete Sona: in questo modo non potrà far ballare tutta la tua squadra.
Uccidi Sona per prima, in modo che non possa guarire la squadra avversaria.
The stat comparisons shown here clarify some critical Lux versus Sona counter stats that can help you realize the distinctions between this pair of champs. Lux’s KDA ratio ([kills + assists] / deaths) of NaN is better than Sona’s ratio of NaN, indicating that Lux may be more central to her team's team fighting potential than Sona..
Lux often has a slightly larger longest killing spree than her foe does. Typically, she takes less damage than Sona. This typically indicates different amounts of tankyness, yet it can also illustrate that the one champ has less agility and thus is not able to escape further damage when engaged or poked.
Both League of Legends champions are great champions. Both have their pros and cons. In League's current meta, Lux usually fairs equally well when playing against Sona, with a 49.8% win rate. Therefore, Lux makes an ok counter to Sona.
While Lux does have a lower win rate than Sona, when they face off with one another, Lux also has a greater learning curve that makes her a more time consuming character to pick up and master. You still need to be cautious when picking Lux into Sona.
Additionally, Lux has a good amount of utility and CC, a similar amount to Sona. This often makes her just as valuable during team fights, especially when trying to counter champions with a lot of burst damage.
While there is not a single best champion for every situation in League of Legends, in Lux vs Sona matchups, Sona is the better champion with a similar win rate, more champion depth, and a similar amount of utility to help out your allies during late stage team fights.
Lux is a somewhat poor counter to Sona. Focus your play on increasing your gold and cs and clearing objectives. If you do that, you should do very well as Lux against Sona.
To learn all of the intricacies of Lux in order to counter Sona during both the laning and mid / late game phases of League of Legends, you should keep reading to learn a few extra lessons on this matchup. If you pay attention to the build and tips presented here, you will increase your win rate significantly and be that much closer to League of Legends pro players.
Lux on average picks up much more CS as Sona. Champs who on average don't get many minion kills often don't need much CS to be valuable teammates, such as sup champs. These kinds of champions are able to scale well off of their abilities and first items alone. Yet, champs with large amounts of CS, such as hyper-carries, typically need a lot of items to be effective. In either situation, try to surpass the numbers shown here to do well.
The top items to have in your Lux versus Sona build include Malignità, Apice della tempesta, and Compagno di Luden. When Lux incorporated at least these three items in her build, she did much better against Sona than with most other typical builds. In fact, Lux had an average winrate of 49.8% battling Sona with this build.
To have the best likelihood of vanquishing Sona as Lux, you should take the Cometa arcana, Fascia del Flusso, Trascendenza, Bruciare, Colpo basso, and Cacciatore supremo runes from the Stregoneria and Dominazione rune sets. Out of all the rune combinations players picked for Lux vs Sona counters, this combo of runes yielded the highest win rate. In fact, these runes gave a 49.8% winrate overall.
If you would like to get Lux versus Sona tips and counter builds for a a specific division, feel free to select one from the selection menu shown above. At first, the stats and build suggestions given are calculated using every game run with both champs.