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Se Draven si muove dopo aver attaccato, Ascia rotante si orienterà verso la direzione del suo movimento. Sfrutta la cosa per controllare il movimento dell'Ascia rotante.
The stat comparisons shown on this page highlight some critical Draven versus Seraphine matchup statistics that may help you realize the differences and similarities between the pair. For instance, Draven’s KDA ratio ([kills + assists] / deaths) of NaN is more than Seraphine’s KDA ratio of NaN, highlighting that Draven may be more central to his team's team fighting capacity than Seraphine. This observation is largely a result of the difference in kills.
Draven often has a much larger longest kill spree than his matchup does. Typically, he takes more damage than Seraphine. This often reflects different amounts of tankyness, yet it can also indicate that the champ with increased HP has less mobility and thus is not able to escape additional harm when poked or engaged.
Both LoL champions are great champions. Both have their pros and cons. In League's current meta, Draven usually loses when trying to fight Seraphine, with a 48.7% win rate. Therefore, Draven makes a poor counter to Seraphine.
While Draven does have a lower win rate than Seraphine, when on opposite teams, Draven also has a much greater level of difficulty that makes him a more time consuming champ to learn and master. You still need to be cautious when picking Draven into Seraphineas his relative depth means you may not be able to unleash his full potential without a significant amount of practice beforehand.
Additionally, Draven has a good amount of utility and CC, a similar amount to Seraphine. This often makes her just as valuable during teamfights, especially when trying to counter champions with a ton of burst damage.
While there is not one best champion in League of Legends, in Draven vs Seraphine matchups, Seraphine is the better champ with a lower win rate, more champion depth, and a similar amount of utility to help out your teammates during team fights.
Draven is a somewhat poor counter to Seraphine. Focus your actions on keeping up your gold and cs and destroying objectives. If you can do that, you should do very well as Draven against Seraphine.
If you would like to learn all of the intricacies of Draven to counter Seraphine during both the lane and mid / late game phases of League of Legends, you should continue reading to pick up a few extra tips and tricks for this matchup. If you listen to the build and suggestions presented here, you will grow your win rate significantly and be that much closer to League of Legends pro players.
Draven on average racks up more CS compared to Seraphine. Champions who typically don't earn many minion kills typically don't require much CS to be effective, such as supports. They are capable of scaling well off of their abilities and first items alone. Yet, champions with large amounts of CS, such as hyper-carries, typically require many items to be effective. In either case, try to exceed the numbers reported here to do well.
The most important items to have in your Draven versus Seraphine build include Lama di Youmuu, Tracotanza, and Opportunità. When Draven incorporated at least these three pieces in his build, he did much better vs. Seraphine than with most other common item sets. In fact, Draven had an average win rate of 48.7% when countering Seraphine with this build.
To have the best probability of coming out on top against Seraphine as Draven, you should use the Tempo letale, Presenza di spirito, Leggenda: Alacrità, L'ultima sfida, Collezione di Bulbi, and Cacciatore di tesori runes from the Precisione and Dominazione rune sets. Of all the rune builds that we analyzed for Draven vs Seraphine face-offs, this mix of runes resulted in the highest win rate. Notably, these runes gave a 48.7% winrate overall.
By default, tips, statistics, and builds on how to beat Seraphine as Draven are presented for all skill levels combined. To scope the statistics and builds to an individual skill level, you may use the selection menu earlier on the page.