Valchiria può essere usata anche in maniera difensiva, per esempio per avere una via di fuga veloce.
Bomba al fosforo può essere usata per rivelare le unità nemiche che potrebbero essere nascoste nell'erba alta accanto alla tua posizione.
Corki può continuare ad attaccare mentre usa Mitragliatrice Gatling. Usare appieno Mitragliatrice Gatling è la via per padroneggiare Corki.
Cerca di stare lontano dai muri. Ornn è molto meno forte se non può stordirti.
Attacca Ornn per impedirgli di creare oggetti in corsia.
The stats provided here emphasize several vital Corki vs. Ornn matchup stats that may help us understand the differences between the pair. For instance, Corki’s KDA ratio ([kills + assists] / deaths) of NaN is more than Ornn’s ratio of NaN, demonstrating that Corki may be more central to his team's team fighting capacity than Ornn. This observation is in large part fueled by the difference in kills.
Corki typically has a slightly larger longest killing spree than his counter does. On average, he takes less damage than Ornn. This typically indicates differing health capacities; however, it can also hint that the one champion has less agility and thus is not able to kite away from additional damage when poked or engaged.
Both League of Legends champions are great. Both champs have their pros and cons. In the game's current meta, Corki usually loses when trying to fight Ornn, with a 48.4% win rate. Therefore, Corki makes a bad counter for Ornn.
While Corki does have a lower win rate compared to Ornn, when facing one another, Corki also has a greater learning curve that makes him a more difficult champ to pick up and master. You still need to be cautious when picking Corki into Ornn.
Additionally, Corki has only a small amount of utility and CC, a similar amount to Ornn. This often makes her just as valuable during team fights, especially when trying to counter champions with a ton of burst damage.
While there isn't one best champion in League of Legends, in Corki vs Ornn matchups, Ornn is the better champ with a lower win rate, more champion depth, and a similar amount of utility to help out your allied champions during late stage team fights.
Corki is a somewhat poor counter to Ornn. Focus your tactics on maximizing your CS and destroying objectives. If you do that, you should do very well as Corki against Ornn.
To truly master Corki in order to counter Ornn during both the lane and mid / late game phases of League of Legends, you should keep reading to gather a few extra lessons on this matchup. If you listen to the build and tips displayed above, you will grow your win rate significantly and be that much closer to League of Legends pro players.
Corki typically picks up a similar amount of CS as Ornn. Champs who on average don't earn much CS often don't need much CS to be valuable teammates, such as supports. They are capable of scaling properly off of their skills, stats, and first items alone. Yet, champs with large amounts of CS, such as hyper-carries, often have to have several high cost items to be effective. In either case, try to surpass the numbers reported here to do well.
The most important items to prioritize in your Corki versus Ornn build include Malignità, Bastone del Vuoto, and Eclissi. When Corki used at least these three pieces in his build, he did significantly better vs. Ornn than with many other commonly used item sets. In fact, Corki had an average winrate of 48.4% when playing against Ornn with this build.
To have the greatest likelihood of crushing Ornn as Corki, you should take the Primo attacco, Calzature magiche, Consegna biscotti, Intuito cosmico, Corazza ossea, and Crescita eccessiva runes from the Ispirazione and Determinazione rune sets. Of all the rune combinations players picked for Corki vs Ornn fights, this composite of runes yielded the best win rate. Notably, these runes averaged a 48.4% winrate overall.
If you want to get Corki vs Ornn tips and counter builds for a a specific rank, please select one from the selection menu provided above. By default, the statistics and guides given are computed using all games run with these champions.