Lancia Sterminatore di Mondi quando sei sicuro di poter vincere una battaglia.
Usa Scatto dell'ombra mentre lanci La lama dei Darkin per aumentare le tue probabilità di colpire il nemico.
Gli effetti di controllo di abilità come Catene infernali o gli effetti immobilizzanti degli alleati aiutano la preparazione di La lama dei Darkin.
Ashe ha poche opzioni difensive, quindi è un buon bersaglio per un'imboscata.
Stai attento, quando ti aggiri da solo per la mappa, se Ashe non ha lanciato di recente la sua Freccia di cristallo incantata.
The stats provided here feature some strategic Aatrox versus Ashe matchup statistics that may help you understand the differences and similarities between the pair. Aatrox’s KDA ratio ([kills + assists] / deaths) of NaN is more than Ashe’s ratio of NaN, indicating that Aatrox may be more central to his team's team fighting potential than Ashe..
Aatrox often has a similar longest kill spree as his opponent does. Typically, he receives more damage than Ashe. This often reflects differing health capacities, yet it can also indicate that the champ with higher health has less mobility and thus is unable to flee from additional harm when poked or engaged.
Both League of Legends champions are great champions. Both champs have their pros and cons. In the game's current meta, Aatrox usually wins when taking on Ashe, with a 51.7% win rate. As a result, Aatrox makes a good counter to Ashe.
While Aatrox does have a higher winrate than Ashe, when facing one another, Aatrox also has a greater difficulty level that makes him a more time consuming champ to learn and master. You still need to be cautious when picking Aatrox into Ashe.
Furthermore, Aatrox has only a small amount of CC and other utility, a similar amount to Ashe. This often makes her just as valuable during team fights, especially when fighting champions with a lot of burst damage.
While there isn't one best champion for every situation in League of Legends, in Aatrox vs Ashe matchups, Aatrox is the better champ with a higher win rate, similar champion depth, and a similar amount of utility to help out your teammates during teamfights.
Aatrox is a decent counter to Ashe. Make sure you focus your gameplay on increasing your gold and cs and clearing objectives. If you can do that, you should hold your own as Aatrox against Ashe.
If you would like to truly master Aatrox to counter Ashe during both the laning and mid / late game phases of League of Legends, you should keep reading to pick up a few extra tips and tricks for this matchup. If you pay attention to the build and stats displayed here, you will grow your win rate significantly and be closer to League of Legends pro players.
Aatrox typically accumulates a similar amount of CS relative to Ashe. Champs who on average don't acquire much CS often don't need much CS to be effective, such as sup champs. These kinds of champions are able to scale well off of their abilities and first items alone. Yet, champs with a lot of CS, such as hyper-carries, typically require a lot of items to be effective. In either situation, try to exceed the values displayed here to do well.
The ideal items to use in your Aatrox versus Ashe build include Danza della Morte, Cielo infranto, and Eclissi. When Aatrox incorporated at least these three pieces in his build, he did significantly better countering Ashe than with many other commonly used counter builds. In fact, Aatrox boasted an average winrate of 51.7% when countering Ashe with this build.
To have the greatest probability of defeating Ashe as Aatrox, you should equip the Conquistatore, Trionfo, Leggenda: Tenacia, L'ultima sfida, Corazza ossea, and Risoluto runes from the Precisione and Determinazione rune sets. Of all the rune builds players chose for Aatrox vs Ashe face-offs, this sequence of runes resulted in the highest win rate. Notably, these runes provided a 51.7% win rate overall.
If you need to view Aatrox x Ashe tips and builds for a a particular player tier, please choose one from the selection menu above. By default, the statistics and guides given are computed using all games finished with these champs.