As a result of Zoe's K/D/A and utility, she has a terrible overall win rate. She does best in the early game, with a winrate of 48.6% in that phase. Unfortunately, she does worst in the late game, where Zoe's winrate is 41.3%., The difference between her best and worst game phases is a large 7.3%. This large difference makes it clear that her power spikes and wanes in different parts of the game. Plan well.
Zoe has been used only occasionally in recent ranked League of Legends rounds. In the current meta, her popularity is 2.5%. Hardly anyone sees her as a danger. She has only been banned in approximately 1.3% of LoL games.
Zoe is most commonly played in the middle position. This happens in 83,5% of her rounds. Middle Zoe also has the highest win rate (46,7%) of all positions. Currently, Zoe's meta game is centered around dealing damage. In particular, her kit should mainly be focused on magical damage. Furthermore, she is a decent tank champ. Dealing physical damage is the least significant part of Zoe’s kit.
If you are not familiar with her skills and tactics, you may find it difficult trying her out for the first time. Many competitors consider her to not be a tough champ to master. Zoe mostly causes magic damage (78% of her total damage). She doesn't deal much of other damage types and should not be considered a hybrid damage dealer..
Zoe deals a lot of damage in a regular ranked game (23.616 damage). You should focus on building her as a damage dealing champ to destroy your opponents.
If you are looking for a dominating carry, then you should definitely consider this champion. She has one of the absolute best kill rates in League among other champs. Moreover, she has a fairly typical death rate with an average of 5.8 deaths per League of Legends round. Furthermore, Zoe has an average KDA ratio (2.4) with 7 assists.
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